THREAD: is it possible to emulate anti aim ? (curious)
  1. 08-05-2016, 05:49 PM
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    Don't know if this would even be possible or not
  2. 08-05-2016, 06:10 PM
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    Originally Posted by Script View Post
    Don't know if this would even be possible or not


    What the hell is anti aim?
  3. 08-05-2016, 06:32 PM
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    Originally Posted by John View Post
    What the hell is anti aim?


    (this is a shitty explantion)
    It basically changes your view angles so other cheaters have a harder time hitting you with their aimbot.

    That isn't why i want to emulate it though i just think something basic like spinbot on cod would look funny

    (Here's a video so you can see what i mean)
  4. 08-06-2016, 06:07 PM
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    Originally Posted by Script View Post
    (this is a shitty explantion)
    It basically changes your view angles so other cheaters have a harder time hitting you with their aimbot.

    That isn't why i want to emulate it though i just think something basic like spinbot on cod would look funny

    (Here's a video so you can see what i mean)


    Paradox.
  5. 08-06-2016, 11:24 PM
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    Originally Posted by DoraTheKiller97 View Post
    Paradox.


    $19.99 to aimbot 3rd worlders on cod

    :/ no thank you
  6. 08-07-2016, 07:06 AM
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    Originally Posted by Script View Post
    $19.99 to aimbot 3rd worlders on cod

    :/ no thank you


    It can be done, just not with GSC. As you need to mess with the angles before they are sent to the server if I can recall correctly, anyway you have to edit your angles found in the usercmd_t struct like you would with silent aim so that you can still actually see what you are doing and you can't do that in GSC. If you tried just making something like that in GSC you wouldn't be able to control what you are looking at.
  7. 08-07-2016, 01:17 PM
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    Originally Posted by SyGnUs View Post
    It can be done, just not with GSC. As you need to mess with the angles before they are sent to the server if I can recall correctly, anyway you have to edit your angles found in the usercmd_t struct like you would with silent aim so that you can still actually see what you are doing and you can't do that in GSC. If you tried just making something like that in GSC you wouldn't be able to control what you are looking at.


    ah ok Smile

    thanks for the answer