THREAD: CShark [BETA]
  1. 08-05-2015, 02:16 PM
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    Shark
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    Shark
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    Apr 2010
    NextGenUpdate
    Hello NGU, This will be my first release as a gaming squad member... be happy for me Sal
    Ok... now we got that out the way lets continue with the release.

    Basically over the last month or so I've been working on a way to call/get/set Game Script functions, fields, notifies etc and well after hours of testing, researching, reversing and having the right state of mind and encouragement from my fellow friends I have now managed to achieve a lot more then I thought I would.

    Seeing as I'm not really sure what else to say here, I guess I'll leave the github links to the source code so you can start using it right away.
    Now I'm yet to write up a documentation on how to use everything correctly so when I do that I'll be sure to throw it on this thread someone and let everyone know also do remember this is in BETA so if you have any questions, enquiries or issues feel free to report it on github (I think you can do that), or just post on the thread and I'll try my best to sort it out.

    Links
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    Documentation
    - W.I.P, For Now I'll Add List of Functions Below.

    Function List

    Main Calls
    Main::Call<returnType>((functionName, params...)
    Main::String::Call<returnType>((functionName, string, params..)
    Main::Array:Call<returnType>(functionName, string, params...)


    Object Types (classnum)
    CT_ENTITY
    CT_HUDELEM
    CT_PATHNODE


    Object Calls (Entities, Huds, Pathnodes, etc)
    Object::Call<returnType>(functionName, entityNum, classnum, params...)
    Object::String::Call<returnType>(functionName, string, entityNum, classnum, params...)
    Object::Array::Call<returnType>(functionName, entityNum, classnum, params...)


    Field Calls
    Fields::getField<returnType>(fieldName, entityNum, classnum)
    Fields::setField<returnType>(fieldName, entityNum, classnum, params...)
    Fields::String::getField<returnType>(fieldName, string, entityNum, classnum)


    Notify Calls
    Notify(notifyString, entityNum, classnum, params...)
    OnNotify(notifyString, entityNum, paramcount)


    Function Table
    Spoiler:

    //Method_Function
    createprintchannel = 0x1,
    setprintchannel = 0x2,
    print = 0x3,
    println = 0x4,
    print3d = 0x5,
    line = 0x6,
    precacheturret = 0x7,
    getweaponarray = 0x8,
    spawnturret = 0x9,
    canspawnturret = 0xA,
    assert = 0xB,
    assertex = 0xC,
    assertmsg = 0xD,
    isdefined = 0xE,
    isstring = 0xF,
    setdvar = 0x10,
    setdynamicdvar = 0x11,
    setdvarifuninitialized = 0x12,
    setdevdvar = 0x13,
    setdevdvarifuninitialized = 0x14,
    getdvar = 0x15,
    getdvarint = 0x16,
    getdvarfloat = 0x17,
    getdvarvector = 0x18,
    gettime = 0x19,
    getentbynum = 0x1A,
    getweaponmodel = 0x1B,
    getweaponhidetags = 0x1C,
    getanimlength = 0x1D,
    animhasnotetrack = 0x1E,
    getnotetracktimes = 0x1F,
    spawn = 0x20,
    _spawn = 0x21,
    spawnloopsound = 0x22,
    bullettrace = 0x23,
    bullettracepassed = 0x24,
    sighttracepassed = 0x25,
    physicstrace = 0x26,
    playerphysicstrace = 0x27,
    getgroundposition = 0x28,
    getmovedelta = 0x29,
    getangledelta = 0x2A,
    getnorthyaw = 0x2B,
    setnorthyaw = 0x2C,
    setslowmotion = 0x2D,
    randomint = 0x2E,
    randomfloat = 0x2F,
    randomintrange = 0x30,
    randomfloatrange = 0x31,
    sin = 0x32,
    cos = 0x33,
    tan = 0x34,
    asin = 0x35,
    acos = 0x36,
    atan = 0x37,
    gsc_int = 0x38,
    gsc_float = 0x39,
    gsc_abs = 0x3A,
    min = 0x3B,
    max = 0x3C,
    floor = 0x3D,
    ceil = 0x3E,
    exp = 0x3F,
    log = 0x40,
    sqrt = 0x41,
    squared = 0x42,
    clamp = 0x43,
    angleclamp = 0x44,
    angleclamp180 = 0x45,
    vectorfromlinetopoint = 0x46,
    pointonsegmentnearesttopoint = 0x47,
    distance = 0x48,
    distance2d = 0x49,
    distancesquared = 0x4A,
    length = 0x4B,
    lengthsqured = 0x4C,
    closer = 0x4D,
    vectordot = 0x4E,
    vectornormalize = 0x4F,
    vectortoangles = 0x50,
    vectortoyaw = 0x51,
    vectorlerp = 0x52,
    anglestoup = 0x53,
    anglestoright = 0x54,
    anglestoforward = 0x55,
    combineangles = 0x56,
    transformmove = 0x57,
    issubstr = 0x58,
    isendstr = 0x59,
    getsubstr = 0x5A,
    tolower = 0x5B,
    gsc_strtok = 0x5C,
    stricmp = 0x5D,
    ambientplay = 0x5E,
    ambientstop = 0x5F,
    precachemodel = 0x60,
    precacheshellshock = 0x61,
    precacheitem = 0x62,
    precacheshader = 0x63,
    precachestring = 0x64,
    precachemenu = 0x65,
    precacherumble = 0x66,
    precachelocationselector = 0x67,
    precacheleaderboards = 0x68,
    precacheheadicon = 0xE9,
    unknown1 = 0x1C5,
    unknown2 = 0x1C6,
    loadfx = 0x69,
    playfx = 0x6A,
    playfxontag = 0x6B,
    stopfxontag = 0x6C,
    playloopedfx = 0x6D,
    spawnfx = 0x6E,
    triggerfx = 0x6F,
    playfxontagforclients = 0x70,
    physicsexplosionsphere = 0x71,
    physicsexplosioncylinder = 0x72,
    physicsjolt = 0x73,
    physicsjitter = 0x74,
    setexpfog = 0x75,
    isexplosivedamagemod = 0x76,
    radiusdamage = 0x77,
    setplayerignoreradiusdamage = 0x78,
    glassradiusdamage = 0x79,
    earthquake = 0x7A,
    getnumparts = 0x7B,
    getpartname = 0x7C,
    weaponfiretime = 0x7D,
    weaponclipsize = 0x7E,
    weaponisauto = 0x7F,
    weaponissemiauto = 0x80,
    weaponisboltaction = 0x81,
    weaponinheritsperks = 0x82,
    weaponburstcount = 0x83,
    weapontype = 0x84,
    weaponclass = 0x85,
    weaponinventorytype = 0x86,
    weaponstartammo = 0x87,
    weaponmaxammo = 0x88,
    weaponaltweaponname = 0x89,
    isweaponcliponly = 0x8A,
    isweapondetonationtimed = 0x8B,
    weaponhasthermalscope = 0x8C,
    getvehiclenode = 0x8D,
    getvehiclenodearray = 0x8E,
    getallvehiclenodes = 0x8F,
    getnumvehicles = 0x90,
    precachevehicle = 0x91,
    spawnvehicle = 0x92,
    vehicle_getarray = 0x93,
    vehicle_getspawnerarray = 0x94,
    playrumbleonposition = 0x95,
    playrumblelooponposition = 0x96,
    stopallrumbles = 0x97,
    soundexists = 0x98,
    openfile = 0x99,
    closefile = 0x9A,
    fprintln = 0x9B,
    fprintfields = 0x9C,
    freadln = 0x9D,
    fgetarg = 0x9E,
    setminimap = 0x9F,
    setthermalbodymaterial = 0xA0,
    getarraykeys = 0xA1,
    getfirstarraykey = 0xA2,
    getnextarraykey = 0xA3,
    sortbydistance = 0xA4,
    tablelookup = 0xA5,
    tablelookupbyrow = 0xA6,
    tablelookupistring = 0xA7,
    tablelookupistringbyrow = 0xA8,
    tablelookuprownum = 0xA9,
    getmissileowner = 0xAA,
    magicbullet = 0xAB,
    getweaponflashtagname = 0xAC,
    averagepoint = 0xAD,
    averagenormal = 0xAE,
    getglass = 0xAF,
    getglassarray = 0xB0,
    getglassorigin = 0xB1,
    isglassdestroyed = 0xB2,
    destroyglass = 0xB3,
    deleteglass = 0xB4,
    getentchannelscount = 0xB5,
    getentchannelname = 0xB6,
    objective_add = 0xB7,
    objective_delete = 0xB8,
    objective_state = 0xB9,
    objective_icon = 0xBA,
    objective_position = 0xBB,
    objective_current = 0xBC,
    objective_onentity = 0xBD,
    objective_team = 0xBE,
    objective_player = 0xBF,
    objective_playerteam = 0xC0,
    objective_playerenemyteam = 0xC1,
    iprintln = 0xC2,
    iprintlnbold = 0xC3,
    logstring_0 = 0xC4,
    getent = 0xC5,
    getentarray = 0xC6,
    spawnplane = 0xC7,
    spawnstruct = 0xC8,
    spawnhelicopter = 0xC9,
    isalive = 0xCA,
    isspawner = 0xCB,
    missile_createattractorent = 0xCC,
    missile_createattractororigin = 0xCD,
    missile_createrepulsorent = 0xCE,
    missile_createrepulsororigin = 0xCF,
    missile_deleteattractor = 0xD0,
    playsoundatpos = 0xD1,
    precachesound = 0x1C7,
    newhudelem = 0xD2,
    newclienthudelem = 0xD3,
    newteamhudelem = 0xD4,
    resettimeout = 0xD5,
    precachefxteamthermal = 0xD6,
    isplayer = 0xD7,
    isplayernumber = 0xD8,
    setsunlight = 0x191,
    resetsunlight = 0x192,
    setwinningplayer = 0xD9,
    setwinningteam = 0xDA,
    announcement = 0xDB,
    clientannouncement = 0xDC,
    getteamscore = 0xDD,
    setteamscore = 0xDE,
    setclientnamemode = 0xDF,
    updateclientnames = 0xE0,
    getteamplayersalive = 0xE1,
    logprint = 0xE2,
    worldentnumber = 0xE3,
    obituary = 0xE4,
    positionwouldtelefrag = 0xE5,
    canspawn = 0xE6,
    getstarttime = 0xE7,
    precachestatusicon = 0xE8,
    precacheminimapicon = 0xEA,
    precachempanim = 0xEB,
    map_restart = 0xEC,
    exitlevel = 0xED,
    addtestclient = 0xEE,
    makedvarserverinfo = 0xEF,
    setarchive = 0xF0,
    allclientsprint = 0xF1,
    clientprint = 0xF2,
    mapexists = 0xF3,
    isvalidgametype = 0xF4,
    matchend = 0xF5,
    setplayerteamrank = 0xF6,
    endparty = 0xF7,
    setteamradar = 0xF8,
    getteamradar = 0xF9,
    setteamradarstrength = 0xFA,
    getteamradarstrength = 0xFB,
    getuavstrengthmin = 0xFC,
    getuavstrengthmax = 0xFD,
    getuavstrengthlevelneutral = 0xFE,
    getuavstrengthlevelshowenemyfastsweep = 0xFF,
    getuavstrengthlevelshowenemydirectional = 0x100,
    blockteamradar = 0x101,
    unblockteamradar = 0x102,
    isteamradarblocked = 0x103,
    getassignedteam = 0x104,
    setmatchdata = 0x105,
    getmatchdata = 0x106,
    sendmatchdata = 0x107,
    clearmatchdata = 0x108,
    setmatchdatadef = 0x109,
    setmatchclientip = 0x10A,
    setmatchdataid = 0x10B,
    setclientmatchdata = 0x10C,
    getclientmatchdata = 0x10D,
    setclientmatchdatadef = 0x10E,
    sendclientmatchdata = 0x10F,
    getbuildversion = 0x110,
    getbuildnumber = 0x111,
    getsystemtime = 0x112,
    getmatchrulesdata = 0x113,
    isusingmatchrulesdata = 0x114,
    kick = 0x115,
    issplitscreen = 0x116,
    setmapcenter = 0x117,
    setgameendtime = 0x118,
    visionsetnaked = 0x119,
    visionsetnight = 0x11A,
    visionsetmissilecam = 0x11B,
    visionsetthermal = 0x11C,
    visionsetpain = 0x11D,
    endlobby = 0x11E,
    setac130ambience = 0x11F,
    getmapcustom = 0x120,
    updateskill = 0x121,
    spawnsighttrace = 0x122,
    incrementcounter = 0x123,
    getcountertotal = 0x124,


    //Method_Common
    attach = 0x8000,
    attachshieldmodel = 0x8001,
    detach = 0x8002,
    detachshieldmodel = 0x8003,
    moveshieldmodel = 0x8004,
    detachall = 0x8005,
    getattachsize = 0x8006,
    getattachmodelname = 0x8007,
    getattachtagname = 0x8008,
    getattachignorecollision = 0x8009,
    hidepart = 0x800A,
    hidepart_allinstances = 0x800B,
    hideallparts = 0x800C,
    showpart = 0x800D,
    showallparts = 0x800E,
    linkto = 0x800F,
    linktoblendtotag = 0x8010,
    unlink = 0x8011,
    islinked = 0x8012,
    enablelinkto = 0x8013,
    playerlinkto = 0x8014,
    playerlinktodelta = 0x8015,
    playerlinkweaponviewtodelta = 0x8016,
    playerlinktoabsolute = 0x8017,
    playerlinktoblend = 0x8018,
    playerlinkedoffsetenable = 0x8019,
    playerlinkedoffsetdisable = 0x801A,
    playerlinkedsetviewznear = 0x801B,
    playerlinkedsetusebaseangleforviewclamp = 0x801C,
    lerpviewangleclamp = 0x801D,
    setviewangleresistance = 0x801E,
    geteye = 0x801F,
    istouching = 0x8020,
    stoploopsound = 0x8021,
    stopsounds = 0x8022,
    playrumbleonentity = 0x8023,
    playrumblelooponentity = 0x8024,
    stoprumble = 0x8025,
    gsc_delete = 0x8026,
    setmodel = 0x8027,
    laseron = 0x8028,
    laseroff = 0x8029,
    laseraltviewon = 0x802A,
    laseraltviewoff = 0x802B,
    thermalvisionon = 0x802C,
    thermalvisionoff = 0x802D,
    thermaldrawenable = 0x82EF,
    thermaldrawdisable = 0x82F0,
    thermalvisionfofoverlayon = 0x802E,
    thermalvisionfofoverlayoff = 0x802F,
    autospotoverlayon = 0x8030,
    autospotoverlayoff = 0x8031,
    setcontents = 0x8032,
    makeusable = 0x8033,
    makeunusable = 0x8034,
    setcursorhint = 0x8035,
    sethintstring = 0x8036,
    forceusehinton = 0x8037,
    forceusehintoff = 0x8038,
    makesoft = 0x8039,
    makehard = 0x803A,
    willneverchange = 0x803B,
    startfiring = 0x803C,
    stopfiring = 0x803D,
    isfiringturret = 0x803E,
    startbarrelspin = 0x803F,
    stopbarrelspin = 0x8040,
    getbarrelspinrate = 0x8041,
    remotecontrolturret = 0x8042,
    remotecontrolturretoff = 0x8043,
    shootturret = 0x8044,
    getturretowner = 0x8045,
    setsentryowner = 0x8046,
    setsentrycarrier = 0x8047,
    setturretminimapvisible = 0x8048,
    settargetentity = 0x8049,
    snaptotargetentity = 0x804A,
    cleartargetentity = 0x804B,
    getturrettarget = 0x804C,
    setplayerspread = 0x804D,
    setaispread = 0x804E,
    setsuppressiontime = 0x804F,
    setconvergencetime = 0x8050,
    setconvergenceheightpercent = 0x8051,
    setturretteam = 0x8052,
    maketurretsolid = 0x8053,
    maketurretoperable = 0x8054,
    maketurretinoperable = 0x8055,
    setturretaccuracy = 0x8056,
    setrightarc = 0x8057,
    setleftarc = 0x8058,
    settoparc = 0x8059,
    setbottomarc = 0x805A,
    setautorotationdelay = 0x805B,
    setdefaultdroppitch = 0x805C,
    restoredefaultdroppitch = 0x805D,
    turretfiredisable = 0x805E,
    turretfireenable = 0x805F,
    setturretmodechangewait = 0x8060,
    usetriggerrequirelookat = 0x8061,
    getstance = 0x8062,
    setstance = 0x8063,
    itemweaponsetammo = 0x8064,
    getammocount = 0x8065,
    gettagorigin = 0x8066,
    gettagangles = 0x8067,
    shellshock = 0x8068,
    stunplayer = 0x8069,
    stopshellshock = 0x806A,
    fadeoutshellshock = 0x806B,
    setdepthoffield = 0x806C,
    setviewmodeldepthoffield = 0x806D,
    setmotionblurmovescale = 0x806E,
    setmotionblurturnscale = 0x806F,
    setmotionblurzoomscale = 0x8070,
    viewkick = 0x8071,
    localtoworldcoords = 0x8072,
    getentitynumber = 0x8073,
    getentityvelocity = 0x8074,
    enablegrenadetouchdamage = 0x8075,
    disablegrenadetouchdamage = 0x8076,
    enableaimassist = 0x8077,
    disableaimassist = 0x8078,
    playerradiusdamage = 0x8079,
    detonate = 0x807A,
    damageconetrace = 0x807B,
    sightconetrace = 0x807C,
    missile_settargetent = 0x807D,
    missile_settargetpos = 0x807E,
    missile_cleartarget = 0x807F,
    missile_setflightmodedirect = 0x8080,
    missile_setflightmodetop = 0x8081,
    getlightintensity = 0x8082,
    setlightintensity = 0x8083,
    isragdoll = 0x8084,
    setmovespeedscale = 0x8085,
    cameralinkto = 0x8086,
    cameraunlink = 0x8087,
    controlslinkto = 0x8088,
    controlsunlink = 0x8089,
    makevehiclesolidcapsule = 0x808A,
    makevehiclesolidsphere = 0x808B,
    remotecontrolvehicle = 0x808D,
    remotecontrolvehicleoff = 0x808E,
    isfiringvehicleturret = 0x808F,
    drivevehicleandcontrolturret = 0x8090,
    drivevehicleandcontrolturretoff = 0x8091,
    getplayersetting = 0x8092,
    getlocalplayerprofiledata = 0x8093,
    setlocalplayerprofiledata = 0x8094,
    remotecamerasoundscapeon = 0x8095,
    remotecamerasoundscapeoff = 0x8096,
    radarjamon = 0x8097,
    radarjamoff = 0x8098,
    setmotiontrackervisible = 0x8099,
    getmotiontrackervisible = 0x809A,
    worldpointinreticle_circle = 0x809B,
    getpointinbounds = 0x809C,
    transfermarkstonewscriptmodel = 0x809D,
    setwatersheeting = 0x809E,
    setweaponhudiconoverride = 0x809F,
    getweaponhudiconoverride = 0x80A0,
    setempjammed = 0x80A1,
    playersetexpfog = 0x80A2,
    isitemunlocked = 0x80A3,
    getplayerdata = 0x80A4,
    setplayerdata = 0x80A5,
    trackerupdate = 0x80A6,
    getorigin = 0x82A0,
    useby = 0x82A4,
    playsound = 0x82A5,
    playsoundasmaster = 0x82AF,
    playsoundtoteam = 0x82F3,
    playsoundtoplayer = 0x82F4,
    playloopsound = 0x82B0,
    getnormalhealth = 0x82B5,
    setnormalhealth = 0x82B6,
    show = 0x82B9,
    hide = 0x82BA,
    playerhide = 0x82F5,
    showtoplayer = 0x82F6,
    enableplayeruse = 0x82F7,
    disableplayeruse = 0x82F8,
    setscriptmoverinkillcam = 0x830A,
    makescrambler = 0x82F9,
    makeportableradar = 0x82FA,
    maketrophysystem = 0x82FB,
    setmode = 0x82CA,
    getmode = 0x82CB,
    placespawnpoint = 0x82FC,
    setteamfortrigger = 0x82FD,
    clientclaimtrigger = 0x82FE,
    clientreleasetrigger = 0x82FF,
    releaseclaimedtrigger = 0x8300,
    isusingonlinedataoffline = 0x8301,
    getrestedtime = 0x8302,
    sendleaderboards = 0x8303,
    logstring = 0x82EC,
    isonladder = 0x8304,
    startragdoll = 0x82EA,
    getcorpseanim = 0x8305,
    playerforcedeathanim = 0x8306,
    startac130 = 0x8307,
    stopac130 = 0x8308,


    //Method_Player
    pingplayer = 0x80A7,
    buttonpressed = 0x80A8,
    sayall = 0x80A9,
    sayteam = 0x80AA,
    showscoreboard = 0x80AB,
    setspawnweapon = 0x80AC,
    dropitem = 0x80AD,
    dropscavengerbag = 0x80AE,
    finishplayerdamage = 0x80AF,
    suicide = 0x80B0,
    closeingamemenu = 0x80B1,
    player_iprintln = 0x80B2,
    player_iprintlnbold = 0x80B3,
    player_spawn = 0x80B4,
    setentertime = 0x80B5,
    cloneplayer = 0x80B6,
    istalking = 0x80B7,
    allowspectateteam = 0x80B8,
    getguid = 0x80B9,
    getxuid = 0x80BA,
    ishost = 0x80BB,
    getspectatingplayer = 0x80BC,
    predictstreampos = 0x80BD,
    updatescores = 0x80BE,
    updatedmscores = 0x80BF,
    setrank = 0x80C0,
    setcardtitle = 0x80C1,
    setcardicon = 0x80C2,
    setcardnameplate = 0x80C3,
    setcarddisplayslot = 0x80C4,
    kc_regweaponforfxremoval = 0x80C5,
    laststandrevive = 0x80C6,
    setspectatedefaults = 0x80C7,
    getthirdpersoncrosshairoffset = 0x80C8,
    disableweaponpickup = 0x80C9,
    enableweaponpickup = 0x80CA,
    isplayerstreaming = 0x80CB,
    issplitscreenplayer = 0x80CC,


    //Method_PlayerCommon
    issplitscreenplayerprimary = 0x80CD,
    getviewmodel = 0x80CE,
    fragbuttonpressed = 0x80CF,
    secondaryoffhandbuttonpressed = 0x80D0,
    getcurrentweaponclipammo = 0x80D1,
    setvelocity = 0x80D2,
    getplayerviewheight = 0x8309,
    getnormalizedmovement = 0x80D3,
    getnormalizedcameramovement = 0x80D4,
    giveweapon = 0x80D5,
    takeweapon = 0x80D6,
    takeallweapons = 0x80D7,
    getcurrentweapon = 0x80D8,
    getcurrentprimaryweapon = 0x80D9,
    getcurrentoffhand = 0x80DA,
    hasweapon = 0x80DB,
    switchtoweapon = 0x80DC,
    switchtoweaponimmediate = 0x80DD,
    switchtooffhand = 0x80DE,
    givestartammo = 0x80DF,
    givemaxammo = 0x80E0,
    getfractionstartammo = 0x80E1,
    getfractionmaxammo = 0x80E2,
    isdualwielding = 0x80E3,
    isreloading = 0x80E4,
    isswitchingweapon = 0x80E5,
    setorigin = 0x80E6,
    getvelocity = 0x80E7,
    setplayerangles = 0x80E8,
    getplayerangles = 0x80E9,
    usebuttonpressed = 0x80EA,
    attackbuttonpressed = 0x80EB,
    adsbuttonpressed = 0x80EC,
    meleebuttonpressed = 0x80ED,
    playerads = 0x80EE,
    isonground = 0x80EF,
    isusingturret = 0x80F0,
    setviewmodel = 0x80F1,
    setoffhandprimaryclass = 0x80F2,
    getoffhandprimaryclass = 0x80F3,
    setoffhandsecondaryclass = 0x80F4,
    getoffhandsecondaryclass = 0x80F5,
    beginlocationselection = 0x80F6,
    endlocationselection = 0x80F7,
    disableweapons = 0x80F8,
    enableweapons = 0x80F9,
    disableoffhandweapons = 0x80FA,
    enableoffhandweapons = 0x80FB,
    disableweaponswitch = 0x80FC,
    enableweaponswitch = 0x80FD,
    openpopupmenu = 0x80FE,
    openpopupmenunomouse = 0x80FF,
    closepopupmenu = 0x8100,
    openmenu = 0x8101,
    closemenu = 0x8102,
    freezecontrols = 0x8104,
    disableusability = 0x8105,
    enableusability = 0x8106,
    setwhizbyspreads = 0x8107,
    setwhizbyradii = 0x8108,
    setreverb = 0x8109,
    deactivatereverb = 0x810A,
    setvolmod = 0x810B,
    setchannelvolume = 0x810C,
    setchannelvolumes = 0x810D,
    deactivatechannelvolumes = 0x810E,
    playlocalsound = 0x810F,
    stoplocalsound = 0x8110,
    setweaponammoclip = 0x8111,
    setweaponammostock = 0x8112,
    getweaponammoclip = 0x8113,
    getweaponammostock = 0x8114,
    anyammoforweaponmodes = 0x8115,
    setclientdvar = 0x8116,
    setclientdvars = 0x8117,
    allowads = 0x8118,
    allowjump = 0x8119,
    allowsprint = 0x811A,
    setspreadoverride = 0x811B,
    resetspreadoverride = 0x811C,
    setaimspreadmovementscale = 0x811D,
    setactionslot = 0x811E,
    setviewkickscale = 0x811F,
    getviewkickscale = 0x8120,
    getweaponslistall = 0x8121,
    getweaponslistprimaries = 0x8122,
    getweaponslistoffhands = 0x8123,
    getweaponslistitems = 0x8124,
    getweaponslistexclusives = 0x8125,
    getweaponslist = 0x8126,
    canplayerplacesentry = 0x8127,
    canplayerplacetank = 0x8128,
    visionsetnakedforplayer = 0x8129,
    visionsetnightforplayer = 0x812A,
    visionsetmissilecamforplayer = 0x812B,
    visionsetthermalforplayer = 0x812C,
    visionsetpainforplayer = 0x812D,
    setblurforplayer = 0x812E,
    getplayerweaponmodel = 0x812F,
    getplayerknifemodel = 0x8130,
    updateplayermodelwithweapons = 0x8131,
    notifyonplayercommand = 0x8132,
    canmantle = 0x8133,
    forcemantle = 0x8134,
    ismantling = 0x8135,
    player_playfx = 0x8136,
    player_recoilscaleon = 0x8137,
    player_recoilscaleoff = 0x8138,
    weaponlockstart = 0x8139,
    weaponlockfinalize = 0x813A,
    weaponlockfree = 0x813B,
    weaponlocktargettooclose = 0x813C,
    weaponlocknoclearance = 0x813D,
    visionsyncwithplayer = 0x813E,
    showhudsplash = 0x813F,
    setperk = 0x8140,
    hasperk = 0x8141,
    clearperks = 0x8142,
    unsetperk = 0x8143,
    noclip = 0x8144,
    ufo = 0x8145,


    //Method_ScriptEnt
    moveto = 0x8146,
    movex = 0x8147,
    movey = 0x8148,
    movez = 0x8149,
    movegravity = 0x814A,
    moveslide = 0x814B,
    stopmoveslide = 0x814C,
    rotateto = 0x814D,
    rotatepitch = 0x814E,
    rotateyaw = 0x814F,
    rotateroll = 0x8150,
    addpitch = 0x8151,
    addyaw = 0x8152,
    addroll = 0x8153,
    vibrate = 0x8154,
    rotatevelocity = 0x8155,
    solid = 0x8156,
    notsolid = 0x8157,
    setcandamage = 0x8158,
    setcanradiusdamage = 0x8159,
    physicslaunchclient = 0x815A,
    physicslaunchserver = 0x815B,
    physicslaunchserveritem = 0x815C,
    clonebrushmodeltoscriptmodel = 0x815D,
    scriptmodelplayanim = 0x815E,
    scriptmodelclearanim = 0x815F,


    //Method_VehicleScript
    vehicle_teleport = 0x8160,
    attachpath = 0x8161,
    getattachpos = 0x8162,
    startpath = 0x8163,
    setswitchnode = 0x8164,
    setwaitspeed = 0x8165,
    vehicle_finishdamage = 0x8166,
    vehicle_setspeed = 0x8167,
    vehicle_setspeedimmediate = 0x8168,
    vehicle_rotateyaw = 0x8169,
    vehicle_getspeed = 0x816A,
    vehicle_getvelocity = 0x816B,
    vehicle_getbodyvelocity = 0x816C,
    vehicle_getsteering = 0x816D,
    vehicle_getthrottle = 0x816E,
    vehicle_turnengineoff = 0x816F,
    vehicle_turnengineon = 0x8170,
    getgoalspeedmph = 0x8171,
    setacceleration = 0x8172,
    setdeceleration = 0x8173,
    resumespeed = 0x8174,
    setyawspeed = 0x8175,
    setyawspeedbyname = 0x8176,
    setmaxpitchroll = 0x8177,
    setairresistance = 0x8178,
    setturningability = 0x8179,
    setjitterparams = 0x817A,
    sethoverparams = 0x817B,
    joltbody = 0x817C,
    freevehicle = 0x817D,
    getwheelsurface = 0x817E,
    getvehicleowner = 0x817F,
    setvehiclelookattext = 0x8180,
    setvehicleteam = 0x8181,
    setneargoalnotifydist = 0x8182,
    setvehgoalpos = 0x8183,
    setgoalyaw = 0x8184,
    cleargoalyaw = 0x8185,
    settargetyaw = 0x8186,
    cleartargetyaw = 0x8187,
    vehicle_helisetai = 0x8188,
    setturrettargetvec = 0x8189,
    setturrettargetent = 0x818A,
    clearturrettarget = 0x818B,
    vehicle_canturrettargetpoint = 0x818C,
    setlookatent = 0x818D,
    clearlookatent = 0x818E,
    setvehweapon = 0x818F,
    fireweapon = 0x8190,
    vehicleturretcontrolon = 0x8191,
    vehicleturretcontroloff = 0x8192,
    isturretready = 0x8193,
    vehicledriveto = 0x8194,
    vehicle_dospawn = 0x8195,
    vehicle_isphysveh = 0x8196,
    vehphys_crash = 0x8197,
    vehphys_launch = 0x8198,
    vehphys_disablecrashing = 0x8199,
    vehphys_enablecrashing = 0x819A,
    vehphys_setspeed = 0x819B,
    vehphys_setconveyorbelt = 0x819C,


    //Method_Helicopter
    Helicopter_freehelicopter = 0x819D,
    Helicopter_setdamagestage = 0x82F2,


    //Method_HudElem
    settext = 0x827D,
    clearalltextafterhudelem = 0x827E,
    setshader = 0x827F,
    settargetent = 0x8280,
    cleartargetent = 0x8281,
    settimer = 0x8282,
    settimerup = 0x8283,
    settimerstatic = 0x8284,
    settenthstimer = 0x8285,
    settenthstimerup = 0x8286,
    settenthstimerstatic = 0x8287,
    setclock = 0x8288,
    setclockup = 0x8289,
    setvalue = 0x828A,
    setwaypoint = 0x828B,
    setwaypointedgestyle_rotatingicon = 0x828C,
    setwaypointedgestyle_secondaryarrow = 0x828D,
    setwaypointiconoffscreenonly = 0x828E,
    fadeovertime = 0x828F,
    scaleovertime = 0x8290,
    moveovertime = 0x8291,
    reset = 0x8292,
    destroy = 0x8293,
    setpulsefx = 0x8294,
    setplayernamestring = 0x8295,
    changefontscaleovertim = 0x8296


    Fields Table
    Spoiler:

    //Client Fields
    name = 0x2D1,
    sessionteam = 0x2D2,
    sessionstate = 0x2D3,
    maxhealth = 0x2D4,
    score = 0x2D5,
    deaths = 0x2D6,
    statusicon = 0x2D7,
    headicon = 0x2D8,
    headiconteam = 0x2D9,
    kills = 0x2DB,
    assists = 0x2DC,
    hasradar = 0x2DD,
    isradarblocked = 0x2DE,
    radarstrength = 0x2DF,
    radarshowenemydirection = 0x2E0,
    radarmode = 0x2E1,
    forcespectatorclient = 0x2E2,
    killcamentity = 0x2E3,
    killcamentitylookat = 0x2E4,
    archivetime = 0x2E5,
    psoffsettime = 0x2E6,
    pers = 0x2E7,


    //Entity Fields
    code_classname = 0x2C3,
    classname = 0x2C4,
    origin = 0x2C5,
    model = 0x2C6,
    spawnflags = 0x2C7,
    target = 0x2C8,
    targetname = 0x2C9,
    count = 0x2CA,
    health = 0x2CB,
    dmg = 0x2CC,
    angles = 0x2CD,
    birthtime = 0x2CE,
    script_linkname = 0x2CF,
    slidevelocity = 0x2D0,


    //Vehicle Script Fields
    veh_speed = 0x2FF,
    veh_pathspeed = 0x300,
    veh_transmission = 0x301,
    veh_pathdir = 0x302,
    veh_pathtype = 0x303,
    veh_topspeed = 0x304,
    veh_brake = 0x305,
    veh_throttle = 0x306,


    //Hudelem Fields
    x = 0x2E8,
    y = 0x2E9,
    z = 0x2EA,
    fontscale = 0x2EB,
    font = 0x2EC,
    alignx = 0x2ED,
    aligny = 0x2EE,
    horzalign = 0x2EF,
    vertalign = 0x2F0,
    color = 0x2F1,
    alpha = 0x2F2,
    label = 0x2F3,
    sort = 0x2F4,
    foreground = 0x2F5,
    lowresbackground = 0x2F6,
    hidewhendead = 0x2F7,
    hidewheninmenu = 0x2F8,
    glowcolor = 0x2FA,
    glowalpha = 0x2FB,
    archived = 0x2FC,
    hidein3rdperson = 0x2FD,
    hudehwenindemo = 0x2FE,


    //Vehcile Node Fields
    veh_targetname = 0x2C9,
    veh_target = 0x2C8,
    veh_script_linkname = 0x2CF,
    script_noteworthy = 0x307,
    veh_origin = 0x2C5,
    veh_angles = 0x2CD,
    speed = 0x308,
    lookahead = 0x309




    I have included some examples within the source code (prx.cpp), now remember you have to keep everything CShark related (Game Script Functions etc) within the VM_NotifyHook calling anything outside of it will result in crashes, errors and it's just a pain in the ass. When I develop a way to do shit like that then I will also be sure to let everyone know!
    Any other information can be found on the links provided (Changelog, Features, Bugs, To Do etc)

    Still Not Sure What I'm Talking About?
    Basically this will let you call any GSC function, get/set fields (player.name, etc), custom notifies, get notify returns, make use of them.
    It's extremely useful if you know what you're doing and can be used to make some f*cking great modifications!

    Introduction Video


    Enjoy NGU Tiphat
    Last edited by Shark ; 09-03-2015 at 07:41 AM.

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  3. 08-05-2015, 02:18 PM
    Adrian's Avatar
    Adrian
    Adrian is back!
    Adrian's Avatar
    Adrian
    Adrian is back!
    5,323
    Posts
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    Reputation
    Sep 2014
    NextGenUpdate
    Originally Posted by Shark View Post
    Hello NGU, This will be my first release as a gaming squad member... be happy for me Sal
    Ok... now we got that out the way lets continue with the release.

    Basically over the last month or so I've been working on a way to call/get/set Game Script functions, fields, notifies etc and well after hours of testing, researching, reversing and having the right state of mind and encouragement from my fellow friends I have now managed to achieve a lot more then I thought I would.

    Seeing as I'm not really sure what else to say here, I guess I'll leave the github links to the source code so you can start using it right away.
    Now I'm yet to write up a documentation on how to use everything correctly so when I do that I'll be sure to throw it on this thread someone and let everyone know also do remember this is in BETA so if you have any questions, enquiries or issues feel free to report it on github (I think you can do that), or just post on the thread and I'll try my best to sort it out.

    Links
    - You must login or register to view this content.
    - You must login or register to view this content.

    Documentation
    - W.I.P, For Now I'll Add List of Functions Below.

    Function List

    Main Calls
    Main::Call<returnType>((functionName, params...)
    Main::String::Call<returnType>((functionName, string, params..)
    Main::Array:Call<returnType>(functionName, string, params...)


    Object Types (classnum)
    CT_ENTITY
    CT_HUDELEM
    CT_PATHNODE


    Object Calls (Entities, Huds, Pathnodes, etc)
    Object::Call<returnType>(functionName, entityNum, classnum, params...)
    Object::String::Call<returnType>(functionName, string, entityNum, classnum, params...)
    Object::Array::Call<returnType>(functionName, entityNum, classnum, params...)


    Field Calls
    Fields::getField<returnType>(fieldName, entityNum, classnum)
    Fields::setField<returnType>(fieldName, entityNum, classnum, params...)
    Fields::String::getField<returnType>(fieldName, string, entityNum, classnum)


    Notify Calls
    Notify(notifyString, entityNum, classnum, params...)
    OnNotify(notifyString, entityNum, paramcount)


    Function Table
    Spoiler:

    //Method_Function
    createprintchannel = 0x1,
    setprintchannel = 0x2,
    print = 0x3,
    println = 0x4,
    print3d = 0x5,
    line = 0x6,
    precacheturret = 0x7,
    getweaponarray = 0x8,
    spawnturret = 0x9,
    canspawnturret = 0xA,
    assert = 0xB,
    assertex = 0xC,
    assertmsg = 0xD,
    isdefined = 0xE,
    isstring = 0xF,
    setdvar = 0x10,
    setdynamicdvar = 0x11,
    setdvarifuninitialized = 0x12,
    setdevdvar = 0x13,
    setdevdvarifuninitialized = 0x14,
    getdvar = 0x15,
    getdvarint = 0x16,
    getdvarfloat = 0x17,
    getdvarvector = 0x18,
    gettime = 0x19,
    getentbynum = 0x1A,
    getweaponmodel = 0x1B,
    getweaponhidetags = 0x1C,
    getanimlength = 0x1D,
    animhasnotetrack = 0x1E,
    getnotetracktimes = 0x1F,
    spawn = 0x20,
    _spawn = 0x21,
    spawnloopsound = 0x22,
    bullettrace = 0x23,
    bullettracepassed = 0x24,
    sighttracepassed = 0x25,
    physicstrace = 0x26,
    playerphysicstrace = 0x27,
    getgroundposition = 0x28,
    getmovedelta = 0x29,
    getangledelta = 0x2A,
    getnorthyaw = 0x2B,
    setnorthyaw = 0x2C,
    setslowmotion = 0x2D,
    randomint = 0x2E,
    randomfloat = 0x2F,
    randomintrange = 0x30,
    randomfloatrange = 0x31,
    sin = 0x32,
    cos = 0x33,
    tan = 0x34,
    asin = 0x35,
    acos = 0x36,
    atan = 0x37,
    gsc_int = 0x38,
    gsc_float = 0x39,
    gsc_abs = 0x3A,
    min = 0x3B,
    max = 0x3C,
    floor = 0x3D,
    ceil = 0x3E,
    exp = 0x3F,
    log = 0x40,
    sqrt = 0x41,
    squared = 0x42,
    clamp = 0x43,
    angleclamp = 0x44,
    angleclamp180 = 0x45,
    vectorfromlinetopoint = 0x46,
    pointonsegmentnearesttopoint = 0x47,
    distance = 0x48,
    distance2d = 0x49,
    distancesquared = 0x4A,
    length = 0x4B,
    lengthsqured = 0x4C,
    closer = 0x4D,
    vectordot = 0x4E,
    vectornormalize = 0x4F,
    vectortoangles = 0x50,
    vectortoyaw = 0x51,
    vectorlerp = 0x52,
    anglestoup = 0x53,
    anglestoright = 0x54,
    anglestoforward = 0x55,
    combineangles = 0x56,
    transformmove = 0x57,
    issubstr = 0x58,
    isendstr = 0x59,
    getsubstr = 0x5A,
    tolower = 0x5B,
    gsc_strtok = 0x5C,
    stricmp = 0x5D,
    ambientplay = 0x5E,
    ambientstop = 0x5F,
    precachemodel = 0x60,
    precacheshellshock = 0x61,
    precacheitem = 0x62,
    precacheshader = 0x63,
    precachestring = 0x64,
    precachemenu = 0x65,
    precacherumble = 0x66,
    precachelocationselector = 0x67,
    precacheleaderboards = 0x68,
    precacheheadicon = 0xE9,
    unknown1 = 0x1C5,
    unknown2 = 0x1C6,
    loadfx = 0x69,
    playfx = 0x6A,
    playfxontag = 0x6B,
    stopfxontag = 0x6C,
    playloopedfx = 0x6D,
    spawnfx = 0x6E,
    triggerfx = 0x6F,
    playfxontagforclients = 0x70,
    physicsexplosionsphere = 0x71,
    physicsexplosioncylinder = 0x72,
    physicsjolt = 0x73,
    physicsjitter = 0x74,
    setexpfog = 0x75,
    isexplosivedamagemod = 0x76,
    radiusdamage = 0x77,
    setplayerignoreradiusdamage = 0x78,
    glassradiusdamage = 0x79,
    earthquake = 0x7A,
    getnumparts = 0x7B,
    getpartname = 0x7C,
    weaponfiretime = 0x7D,
    weaponclipsize = 0x7E,
    weaponisauto = 0x7F,
    weaponissemiauto = 0x80,
    weaponisboltaction = 0x81,
    weaponinheritsperks = 0x82,
    weaponburstcount = 0x83,
    weapontype = 0x84,
    weaponclass = 0x85,
    weaponinventorytype = 0x86,
    weaponstartammo = 0x87,
    weaponmaxammo = 0x88,
    weaponaltweaponname = 0x89,
    isweaponcliponly = 0x8A,
    isweapondetonationtimed = 0x8B,
    weaponhasthermalscope = 0x8C,
    getvehiclenode = 0x8D,
    getvehiclenodearray = 0x8E,
    getallvehiclenodes = 0x8F,
    getnumvehicles = 0x90,
    precachevehicle = 0x91,
    spawnvehicle = 0x92,
    vehicle_getarray = 0x93,
    vehicle_getspawnerarray = 0x94,
    playrumbleonposition = 0x95,
    playrumblelooponposition = 0x96,
    stopallrumbles = 0x97,
    soundexists = 0x98,
    openfile = 0x99,
    closefile = 0x9A,
    fprintln = 0x9B,
    fprintfields = 0x9C,
    freadln = 0x9D,
    fgetarg = 0x9E,
    setminimap = 0x9F,
    setthermalbodymaterial = 0xA0,
    getarraykeys = 0xA1,
    getfirstarraykey = 0xA2,
    getnextarraykey = 0xA3,
    sortbydistance = 0xA4,
    tablelookup = 0xA5,
    tablelookupbyrow = 0xA6,
    tablelookupistring = 0xA7,
    tablelookupistringbyrow = 0xA8,
    tablelookuprownum = 0xA9,
    getmissileowner = 0xAA,
    magicbullet = 0xAB,
    getweaponflashtagname = 0xAC,
    averagepoint = 0xAD,
    averagenormal = 0xAE,
    getglass = 0xAF,
    getglassarray = 0xB0,
    getglassorigin = 0xB1,
    isglassdestroyed = 0xB2,
    destroyglass = 0xB3,
    deleteglass = 0xB4,
    getentchannelscount = 0xB5,
    getentchannelname = 0xB6,
    objective_add = 0xB7,
    objective_delete = 0xB8,
    objective_state = 0xB9,
    objective_icon = 0xBA,
    objective_position = 0xBB,
    objective_current = 0xBC,
    objective_onentity = 0xBD,
    objective_team = 0xBE,
    objective_player = 0xBF,
    objective_playerteam = 0xC0,
    objective_playerenemyteam = 0xC1,
    iprintln = 0xC2,
    iprintlnbold = 0xC3,
    logstring_0 = 0xC4,
    getent = 0xC5,
    getentarray = 0xC6,
    spawnplane = 0xC7,
    spawnstruct = 0xC8,
    spawnhelicopter = 0xC9,
    isalive = 0xCA,
    isspawner = 0xCB,
    missile_createattractorent = 0xCC,
    missile_createattractororigin = 0xCD,
    missile_createrepulsorent = 0xCE,
    missile_createrepulsororigin = 0xCF,
    missile_deleteattractor = 0xD0,
    playsoundatpos = 0xD1,
    precachesound = 0x1C7,
    newhudelem = 0xD2,
    newclienthudelem = 0xD3,
    newteamhudelem = 0xD4,
    resettimeout = 0xD5,
    precachefxteamthermal = 0xD6,
    isplayer = 0xD7,
    isplayernumber = 0xD8,
    setsunlight = 0x191,
    resetsunlight = 0x192,
    setwinningplayer = 0xD9,
    setwinningteam = 0xDA,
    announcement = 0xDB,
    clientannouncement = 0xDC,
    getteamscore = 0xDD,
    setteamscore = 0xDE,
    setclientnamemode = 0xDF,
    updateclientnames = 0xE0,
    getteamplayersalive = 0xE1,
    logprint = 0xE2,
    worldentnumber = 0xE3,
    obituary = 0xE4,
    positionwouldtelefrag = 0xE5,
    canspawn = 0xE6,
    getstarttime = 0xE7,
    precachestatusicon = 0xE8,
    precacheminimapicon = 0xEA,
    precachempanim = 0xEB,
    map_restart = 0xEC,
    exitlevel = 0xED,
    addtestclient = 0xEE,
    makedvarserverinfo = 0xEF,
    setarchive = 0xF0,
    allclientsprint = 0xF1,
    clientprint = 0xF2,
    mapexists = 0xF3,
    isvalidgametype = 0xF4,
    matchend = 0xF5,
    setplayerteamrank = 0xF6,
    endparty = 0xF7,
    setteamradar = 0xF8,
    getteamradar = 0xF9,
    setteamradarstrength = 0xFA,
    getteamradarstrength = 0xFB,
    getuavstrengthmin = 0xFC,
    getuavstrengthmax = 0xFD,
    getuavstrengthlevelneutral = 0xFE,
    getuavstrengthlevelshowenemyfastsweep = 0xFF,
    getuavstrengthlevelshowenemydirectional = 0x100,
    blockteamradar = 0x101,
    unblockteamradar = 0x102,
    isteamradarblocked = 0x103,
    getassignedteam = 0x104,
    setmatchdata = 0x105,
    getmatchdata = 0x106,
    sendmatchdata = 0x107,
    clearmatchdata = 0x108,
    setmatchdatadef = 0x109,
    setmatchclientip = 0x10A,
    setmatchdataid = 0x10B,
    setclientmatchdata = 0x10C,
    getclientmatchdata = 0x10D,
    setclientmatchdatadef = 0x10E,
    sendclientmatchdata = 0x10F,
    getbuildversion = 0x110,
    getbuildnumber = 0x111,
    getsystemtime = 0x112,
    getmatchrulesdata = 0x113,
    isusingmatchrulesdata = 0x114,
    kick = 0x115,
    issplitscreen = 0x116,
    setmapcenter = 0x117,
    setgameendtime = 0x118,
    visionsetnaked = 0x119,
    visionsetnight = 0x11A,
    visionsetmissilecam = 0x11B,
    visionsetthermal = 0x11C,
    visionsetpain = 0x11D,
    endlobby = 0x11E,
    setac130ambience = 0x11F,
    getmapcustom = 0x120,
    updateskill = 0x121,
    spawnsighttrace = 0x122,
    incrementcounter = 0x123,
    getcountertotal = 0x124,


    //Method_Common
    attach = 0x8000,
    attachshieldmodel = 0x8001,
    detach = 0x8002,
    detachshieldmodel = 0x8003,
    moveshieldmodel = 0x8004,
    detachall = 0x8005,
    getattachsize = 0x8006,
    getattachmodelname = 0x8007,
    getattachtagname = 0x8008,
    getattachignorecollision = 0x8009,
    hidepart = 0x800A,
    hidepart_allinstances = 0x800B,
    hideallparts = 0x800C,
    showpart = 0x800D,
    showallparts = 0x800E,
    linkto = 0x800F,
    linktoblendtotag = 0x8010,
    unlink = 0x8011,
    islinked = 0x8012,
    enablelinkto = 0x8013,
    playerlinkto = 0x8014,
    playerlinktodelta = 0x8015,
    playerlinkweaponviewtodelta = 0x8016,
    playerlinktoabsolute = 0x8017,
    playerlinktoblend = 0x8018,
    playerlinkedoffsetenable = 0x8019,
    playerlinkedoffsetdisable = 0x801A,
    playerlinkedsetviewznear = 0x801B,
    playerlinkedsetusebaseangleforviewclamp = 0x801C,
    lerpviewangleclamp = 0x801D,
    setviewangleresistance = 0x801E,
    geteye = 0x801F,
    istouching = 0x8020,
    stoploopsound = 0x8021,
    stopsounds = 0x8022,
    playrumbleonentity = 0x8023,
    playrumblelooponentity = 0x8024,
    stoprumble = 0x8025,
    gsc_delete = 0x8026,
    setmodel = 0x8027,
    laseron = 0x8028,
    laseroff = 0x8029,
    laseraltviewon = 0x802A,
    laseraltviewoff = 0x802B,
    thermalvisionon = 0x802C,
    thermalvisionoff = 0x802D,
    thermaldrawenable = 0x82EF,
    thermaldrawdisable = 0x82F0,
    thermalvisionfofoverlayon = 0x802E,
    thermalvisionfofoverlayoff = 0x802F,
    autospotoverlayon = 0x8030,
    autospotoverlayoff = 0x8031,
    setcontents = 0x8032,
    makeusable = 0x8033,
    makeunusable = 0x8034,
    setcursorhint = 0x8035,
    sethintstring = 0x8036,
    forceusehinton = 0x8037,
    forceusehintoff = 0x8038,
    makesoft = 0x8039,
    makehard = 0x803A,
    willneverchange = 0x803B,
    startfiring = 0x803C,
    stopfiring = 0x803D,
    isfiringturret = 0x803E,
    startbarrelspin = 0x803F,
    stopbarrelspin = 0x8040,
    getbarrelspinrate = 0x8041,
    remotecontrolturret = 0x8042,
    remotecontrolturretoff = 0x8043,
    shootturret = 0x8044,
    getturretowner = 0x8045,
    setsentryowner = 0x8046,
    setsentrycarrier = 0x8047,
    setturretminimapvisible = 0x8048,
    settargetentity = 0x8049,
    snaptotargetentity = 0x804A,
    cleartargetentity = 0x804B,
    getturrettarget = 0x804C,
    setplayerspread = 0x804D,
    setaispread = 0x804E,
    setsuppressiontime = 0x804F,
    setconvergencetime = 0x8050,
    setconvergenceheightpercent = 0x8051,
    setturretteam = 0x8052,
    maketurretsolid = 0x8053,
    maketurretoperable = 0x8054,
    maketurretinoperable = 0x8055,
    setturretaccuracy = 0x8056,
    setrightarc = 0x8057,
    setleftarc = 0x8058,
    settoparc = 0x8059,
    setbottomarc = 0x805A,
    setautorotationdelay = 0x805B,
    setdefaultdroppitch = 0x805C,
    restoredefaultdroppitch = 0x805D,
    turretfiredisable = 0x805E,
    turretfireenable = 0x805F,
    setturretmodechangewait = 0x8060,
    usetriggerrequirelookat = 0x8061,
    getstance = 0x8062,
    setstance = 0x8063,
    itemweaponsetammo = 0x8064,
    getammocount = 0x8065,
    gettagorigin = 0x8066,
    gettagangles = 0x8067,
    shellshock = 0x8068,
    stunplayer = 0x8069,
    stopshellshock = 0x806A,
    fadeoutshellshock = 0x806B,
    setdepthoffield = 0x806C,
    setviewmodeldepthoffield = 0x806D,
    setmotionblurmovescale = 0x806E,
    setmotionblurturnscale = 0x806F,
    setmotionblurzoomscale = 0x8070,
    viewkick = 0x8071,
    localtoworldcoords = 0x8072,
    getentitynumber = 0x8073,
    getentityvelocity = 0x8074,
    enablegrenadetouchdamage = 0x8075,
    disablegrenadetouchdamage = 0x8076,
    enableaimassist = 0x8077,
    disableaimassist = 0x8078,
    playerradiusdamage = 0x8079,
    detonate = 0x807A,
    damageconetrace = 0x807B,
    sightconetrace = 0x807C,
    missile_settargetent = 0x807D,
    missile_settargetpos = 0x807E,
    missile_cleartarget = 0x807F,
    missile_setflightmodedirect = 0x8080,
    missile_setflightmodetop = 0x8081,
    getlightintensity = 0x8082,
    setlightintensity = 0x8083,
    isragdoll = 0x8084,
    setmovespeedscale = 0x8085,
    cameralinkto = 0x8086,
    cameraunlink = 0x8087,
    controlslinkto = 0x8088,
    controlsunlink = 0x8089,
    makevehiclesolidcapsule = 0x808A,
    makevehiclesolidsphere = 0x808B,
    remotecontrolvehicle = 0x808D,
    remotecontrolvehicleoff = 0x808E,
    isfiringvehicleturret = 0x808F,
    drivevehicleandcontrolturret = 0x8090,
    drivevehicleandcontrolturretoff = 0x8091,
    getplayersetting = 0x8092,
    getlocalplayerprofiledata = 0x8093,
    setlocalplayerprofiledata = 0x8094,
    remotecamerasoundscapeon = 0x8095,
    remotecamerasoundscapeoff = 0x8096,
    radarjamon = 0x8097,
    radarjamoff = 0x8098,
    setmotiontrackervisible = 0x8099,
    getmotiontrackervisible = 0x809A,
    worldpointinreticle_circle = 0x809B,
    getpointinbounds = 0x809C,
    transfermarkstonewscriptmodel = 0x809D,
    setwatersheeting = 0x809E,
    setweaponhudiconoverride = 0x809F,
    getweaponhudiconoverride = 0x80A0,
    setempjammed = 0x80A1,
    playersetexpfog = 0x80A2,
    isitemunlocked = 0x80A3,
    getplayerdata = 0x80A4,
    setplayerdata = 0x80A5,
    trackerupdate = 0x80A6,
    getorigin = 0x82A0,
    useby = 0x82A4,
    playsound = 0x82A5,
    playsoundasmaster = 0x82AF,
    playsoundtoteam = 0x82F3,
    playsoundtoplayer = 0x82F4,
    playloopsound = 0x82B0,
    getnormalhealth = 0x82B5,
    setnormalhealth = 0x82B6,
    show = 0x82B9,
    hide = 0x82BA,
    playerhide = 0x82F5,
    showtoplayer = 0x82F6,
    enableplayeruse = 0x82F7,
    disableplayeruse = 0x82F8,
    setscriptmoverinkillcam = 0x830A,
    makescrambler = 0x82F9,
    makeportableradar = 0x82FA,
    maketrophysystem = 0x82FB,
    setmode = 0x82CA,
    getmode = 0x82CB,
    placespawnpoint = 0x82FC,
    setteamfortrigger = 0x82FD,
    clientclaimtrigger = 0x82FE,
    clientreleasetrigger = 0x82FF,
    releaseclaimedtrigger = 0x8300,
    isusingonlinedataoffline = 0x8301,
    getrestedtime = 0x8302,
    sendleaderboards = 0x8303,
    logstring = 0x82EC,
    isonladder = 0x8304,
    startragdoll = 0x82EA,
    getcorpseanim = 0x8305,
    playerforcedeathanim = 0x8306,
    startac130 = 0x8307,
    stopac130 = 0x8308,


    //Method_Player
    pingplayer = 0x80A7,
    buttonpressed = 0x80A8,
    sayall = 0x80A9,
    sayteam = 0x80AA,
    showscoreboard = 0x80AB,
    setspawnweapon = 0x80AC,
    dropitem = 0x80AD,
    dropscavengerbag = 0x80AE,
    finishplayerdamage = 0x80AF,
    suicide = 0x80B0,
    closeingamemenu = 0x80B1,
    player_iprintln = 0x80B2,
    player_iprintlnbold = 0x80B3,
    player_spawn = 0x80B4,
    setentertime = 0x80B5,
    cloneplayer = 0x80B6,
    istalking = 0x80B7,
    allowspectateteam = 0x80B8,
    getguid = 0x80B9,
    getxuid = 0x80BA,
    ishost = 0x80BB,
    getspectatingplayer = 0x80BC,
    predictstreampos = 0x80BD,
    updatescores = 0x80BE,
    updatedmscores = 0x80BF,
    setrank = 0x80C0,
    setcardtitle = 0x80C1,
    setcardicon = 0x80C2,
    setcardnameplate = 0x80C3,
    setcarddisplayslot = 0x80C4,
    kc_regweaponforfxremoval = 0x80C5,
    laststandrevive = 0x80C6,
    setspectatedefaults = 0x80C7,
    getthirdpersoncrosshairoffset = 0x80C8,
    disableweaponpickup = 0x80C9,
    enableweaponpickup = 0x80CA,
    isplayerstreaming = 0x80CB,
    issplitscreenplayer = 0x80CC,


    //Method_PlayerCommon
    issplitscreenplayerprimary = 0x80CD,
    getviewmodel = 0x80CE,
    fragbuttonpressed = 0x80CF,
    secondaryoffhandbuttonpressed = 0x80D0,
    getcurrentweaponclipammo = 0x80D1,
    setvelocity = 0x80D2,
    getplayerviewheight = 0x8309,
    getnormalizedmovement = 0x80D3,
    getnormalizedcameramovement = 0x80D4,
    giveweapon = 0x80D5,
    takeweapon = 0x80D6,
    takeallweapons = 0x80D7,
    getcurrentweapon = 0x80D8,
    getcurrentprimaryweapon = 0x80D9,
    getcurrentoffhand = 0x80DA,
    hasweapon = 0x80DB,
    switchtoweapon = 0x80DC,
    switchtoweaponimmediate = 0x80DD,
    switchtooffhand = 0x80DE,
    givestartammo = 0x80DF,
    givemaxammo = 0x80E0,
    getfractionstartammo = 0x80E1,
    getfractionmaxammo = 0x80E2,
    isdualwielding = 0x80E3,
    isreloading = 0x80E4,
    isswitchingweapon = 0x80E5,
    setorigin = 0x80E6,
    getvelocity = 0x80E7,
    setplayerangles = 0x80E8,
    getplayerangles = 0x80E9,
    usebuttonpressed = 0x80EA,
    attackbuttonpressed = 0x80EB,
    adsbuttonpressed = 0x80EC,
    meleebuttonpressed = 0x80ED,
    playerads = 0x80EE,
    isonground = 0x80EF,
    isusingturret = 0x80F0,
    setviewmodel = 0x80F1,
    setoffhandprimaryclass = 0x80F2,
    getoffhandprimaryclass = 0x80F3,
    setoffhandsecondaryclass = 0x80F4,
    getoffhandsecondaryclass = 0x80F5,
    beginlocationselection = 0x80F6,
    endlocationselection = 0x80F7,
    disableweapons = 0x80F8,
    enableweapons = 0x80F9,
    disableoffhandweapons = 0x80FA,
    enableoffhandweapons = 0x80FB,
    disableweaponswitch = 0x80FC,
    enableweaponswitch = 0x80FD,
    openpopupmenu = 0x80FE,
    openpopupmenunomouse = 0x80FF,
    closepopupmenu = 0x8100,
    openmenu = 0x8101,
    closemenu = 0x8102,
    freezecontrols = 0x8104,
    disableusability = 0x8105,
    enableusability = 0x8106,
    setwhizbyspreads = 0x8107,
    setwhizbyradii = 0x8108,
    setreverb = 0x8109,
    deactivatereverb = 0x810A,
    setvolmod = 0x810B,
    setchannelvolume = 0x810C,
    setchannelvolumes = 0x810D,
    deactivatechannelvolumes = 0x810E,
    playlocalsound = 0x810F,
    stoplocalsound = 0x8110,
    setweaponammoclip = 0x8111,
    setweaponammostock = 0x8112,
    getweaponammoclip = 0x8113,
    getweaponammostock = 0x8114,
    anyammoforweaponmodes = 0x8115,
    setclientdvar = 0x8116,
    setclientdvars = 0x8117,
    allowads = 0x8118,
    allowjump = 0x8119,
    allowsprint = 0x811A,
    setspreadoverride = 0x811B,
    resetspreadoverride = 0x811C,
    setaimspreadmovementscale = 0x811D,
    setactionslot = 0x811E,
    setviewkickscale = 0x811F,
    getviewkickscale = 0x8120,
    getweaponslistall = 0x8121,
    getweaponslistprimaries = 0x8122,
    getweaponslistoffhands = 0x8123,
    getweaponslistitems = 0x8124,
    getweaponslistexclusives = 0x8125,
    getweaponslist = 0x8126,
    canplayerplacesentry = 0x8127,
    canplayerplacetank = 0x8128,
    visionsetnakedforplayer = 0x8129,
    visionsetnightforplayer = 0x812A,
    visionsetmissilecamforplayer = 0x812B,
    visionsetthermalforplayer = 0x812C,
    visionsetpainforplayer = 0x812D,
    setblurforplayer = 0x812E,
    getplayerweaponmodel = 0x812F,
    getplayerknifemodel = 0x8130,
    updateplayermodelwithweapons = 0x8131,
    notifyonplayercommand = 0x8132,
    canmantle = 0x8133,
    forcemantle = 0x8134,
    ismantling = 0x8135,
    player_playfx = 0x8136,
    player_recoilscaleon = 0x8137,
    player_recoilscaleoff = 0x8138,
    weaponlockstart = 0x8139,
    weaponlockfinalize = 0x813A,
    weaponlockfree = 0x813B,
    weaponlocktargettooclose = 0x813C,
    weaponlocknoclearance = 0x813D,
    visionsyncwithplayer = 0x813E,
    showhudsplash = 0x813F,
    setperk = 0x8140,
    hasperk = 0x8141,
    clearperks = 0x8142,
    unsetperk = 0x8143,
    noclip = 0x8144,
    ufo = 0x8145,


    //Method_ScriptEnt
    moveto = 0x8146,
    movex = 0x8147,
    movey = 0x8148,
    movez = 0x8149,
    movegravity = 0x814A,
    moveslide = 0x814B,
    stopmoveslide = 0x814C,
    rotateto = 0x814D,
    rotatepitch = 0x814E,
    rotateyaw = 0x814F,
    rotateroll = 0x8150,
    addpitch = 0x8151,
    addyaw = 0x8152,
    addroll = 0x8153,
    vibrate = 0x8154,
    rotatevelocity = 0x8155,
    solid = 0x8156,
    notsolid = 0x8157,
    setcandamage = 0x8158,
    setcanradiusdamage = 0x8159,
    physicslaunchclient = 0x815A,
    physicslaunchserver = 0x815B,
    physicslaunchserveritem = 0x815C,
    clonebrushmodeltoscriptmodel = 0x815D,
    scriptmodelplayanim = 0x815E,
    scriptmodelclearanim = 0x815F,


    //Method_VehicleScript
    vehicle_teleport = 0x8160,
    attachpath = 0x8161,
    getattachpos = 0x8162,
    startpath = 0x8163,
    setswitchnode = 0x8164,
    setwaitspeed = 0x8165,
    vehicle_finishdamage = 0x8166,
    vehicle_setspeed = 0x8167,
    vehicle_setspeedimmediate = 0x8168,
    vehicle_rotateyaw = 0x8169,
    vehicle_getspeed = 0x816A,
    vehicle_getvelocity = 0x816B,
    vehicle_getbodyvelocity = 0x816C,
    vehicle_getsteering = 0x816D,
    vehicle_getthrottle = 0x816E,
    vehicle_turnengineoff = 0x816F,
    vehicle_turnengineon = 0x8170,
    getgoalspeedmph = 0x8171,
    setacceleration = 0x8172,
    setdeceleration = 0x8173,
    resumespeed = 0x8174,
    setyawspeed = 0x8175,
    setyawspeedbyname = 0x8176,
    setmaxpitchroll = 0x8177,
    setairresistance = 0x8178,
    setturningability = 0x8179,
    setjitterparams = 0x817A,
    sethoverparams = 0x817B,
    joltbody = 0x817C,
    freevehicle = 0x817D,
    getwheelsurface = 0x817E,
    getvehicleowner = 0x817F,
    setvehiclelookattext = 0x8180,
    setvehicleteam = 0x8181,
    setneargoalnotifydist = 0x8182,
    setvehgoalpos = 0x8183,
    setgoalyaw = 0x8184,
    cleargoalyaw = 0x8185,
    settargetyaw = 0x8186,
    cleartargetyaw = 0x8187,
    vehicle_helisetai = 0x8188,
    setturrettargetvec = 0x8189,
    setturrettargetent = 0x818A,
    clearturrettarget = 0x818B,
    vehicle_canturrettargetpoint = 0x818C,
    setlookatent = 0x818D,
    clearlookatent = 0x818E,
    setvehweapon = 0x818F,
    fireweapon = 0x8190,
    vehicleturretcontrolon = 0x8191,
    vehicleturretcontroloff = 0x8192,
    isturretready = 0x8193,
    vehicledriveto = 0x8194,
    vehicle_dospawn = 0x8195,
    vehicle_isphysveh = 0x8196,
    vehphys_crash = 0x8197,
    vehphys_launch = 0x8198,
    vehphys_disablecrashing = 0x8199,
    vehphys_enablecrashing = 0x819A,
    vehphys_setspeed = 0x819B,
    vehphys_setconveyorbelt = 0x819C,


    //Method_Helicopter
    Helicopter_freehelicopter = 0x819D,
    Helicopter_setdamagestage = 0x82F2,


    //Method_HudElem
    settext = 0x827D,
    clearalltextafterhudelem = 0x827E,
    setshader = 0x827F,
    settargetent = 0x8280,
    cleartargetent = 0x8281,
    settimer = 0x8282,
    settimerup = 0x8283,
    settimerstatic = 0x8284,
    settenthstimer = 0x8285,
    settenthstimerup = 0x8286,
    settenthstimerstatic = 0x8287,
    setclock = 0x8288,
    setclockup = 0x8289,
    setvalue = 0x828A,
    setwaypoint = 0x828B,
    setwaypointedgestyle_rotatingicon = 0x828C,
    setwaypointedgestyle_secondaryarrow = 0x828D,
    setwaypointiconoffscreenonly = 0x828E,
    fadeovertime = 0x828F,
    scaleovertime = 0x8290,
    moveovertime = 0x8291,
    reset = 0x8292,
    destroy = 0x8293,
    setpulsefx = 0x8294,
    setplayernamestring = 0x8295,
    changefontscaleovertim = 0x8296


    Fields Table
    Spoiler:

    //Client Fields
    name = 0x2D1,
    sessionteam = 0x2D2,
    sessionstate = 0x2D3,
    maxhealth = 0x2D4,
    score = 0x2D5,
    deaths = 0x2D6,
    statusicon = 0x2D7,
    headicon = 0x2D8,
    headiconteam = 0x2D9,
    kills = 0x2DB,
    assists = 0x2DC,
    hasradar = 0x2DD,
    isradarblocked = 0x2DE,
    radarstrength = 0x2DF,
    radarshowenemydirection = 0x2E0,
    radarmode = 0x2E1,
    forcespectatorclient = 0x2E2,
    killcamentity = 0x2E3,
    killcamentitylookat = 0x2E4,
    archivetime = 0x2E5,
    psoffsettime = 0x2E6,
    pers = 0x2E7,


    //Entity Fields
    code_classname = 0x2C3,
    classname = 0x2C4,
    origin = 0x2C5,
    model = 0x2C6,
    spawnflags = 0x2C7,
    target = 0x2C8,
    targetname = 0x2C9,
    count = 0x2CA,
    health = 0x2CB,
    dmg = 0x2CC,
    angles = 0x2CD,
    birthtime = 0x2CE,
    script_linkname = 0x2CF,
    slidevelocity = 0x2D0,


    //Vehicle Script Fields
    veh_speed = 0x2FF,
    veh_pathspeed = 0x300,
    veh_transmission = 0x301,
    veh_pathdir = 0x302,
    veh_pathtype = 0x303,
    veh_topspeed = 0x304,
    veh_brake = 0x305,
    veh_throttle = 0x306,


    //Hudelem Fields
    x = 0x2E8,
    y = 0x2E9,
    z = 0x2EA,
    fontscale = 0x2EB,
    font = 0x2EC,
    alignx = 0x2ED,
    aligny = 0x2EE,
    horzalign = 0x2EF,
    vertalign = 0x2F0,
    color = 0x2F1,
    alpha = 0x2F2,
    label = 0x2F3,
    sort = 0x2F4,
    foreground = 0x2F5,
    lowresbackground = 0x2F6,
    hidewhendead = 0x2F7,
    hidewheninmenu = 0x2F8,
    glowcolor = 0x2FA,
    glowalpha = 0x2FB,
    archived = 0x2FC,
    hidein3rdperson = 0x2FD,
    hudehwenindemo = 0x2FE,


    //Vehcile Node Fields
    veh_targetname = 0x2C9,
    veh_target = 0x2C8,
    veh_script_linkname = 0x2CF,
    script_noteworthy = 0x307,
    veh_origin = 0x2C5,
    veh_angles = 0x2CD,
    speed = 0x308,
    lookahead = 0x309




    I have included some examples within the source code (prx.cpp), now remember you have to keep everything CShark related (Game Script Functions etc) within the VM_NotifyHook calling anything outside of it will result in crashes, errors and it's just a pain in the ass. When I develop a way to do shit like that then I will also be sure to let everyone know!
    Any other information can be found on the links provided (Changelog, Features, Bugs, To Do etc)

    Still Not Sure What I'm Talking About?
    Basically this will let you call any GSC function, get/set fields (player.name, etc), custom notifies, get notify returns, make use of them.
    It's extremely useful if you know what you're doing and can be used to make some f*cking great modifications!

    Enjoy NGU Tiphat


    Very nice work Justin, i know you have been working on it for a long time and you have put loads of hard work into this. I probs have been annoying to you asking when the release is lol, but nice work. :yes: 1st post as well Smile
    Last edited by Adrian ; 08-05-2015 at 02:47 PM.

  4. The Following User Thanked Adrian For This Useful Post:


  5. 08-05-2015, 02:25 PM
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    Once upon a time...
    NextGenUpdate
    Originally Posted by Shark View Post
    Hello NGU, This will be my first release as a gaming squad member... be happy for me Sal
    Ok... now we got that out the way lets continue with the release.

    Basically over the last month or so I've been working on a way to call/get/set Game Script functions, fields, notifies etc and well after hours of testing, researching, reversing and having the right state of mind and encouragement from my fellow friends I have now managed to achieve a lot more then I thought I would.

    Seeing as I'm not really sure what else to say here, I guess I'll leave the github links to the source code so you can start using it right away.
    Now I'm yet to write up a documentation on how to use everything correctly so when I do that I'll be sure to throw it on this thread someone and let everyone know also do remember this is in BETA so if you have any questions, enquiries or issues feel free to report it on github (I think you can do that), or just post on the thread and I'll try my best to sort it out.

    Links
    - You must login or register to view this content.
    - You must login or register to view this content.

    Documentation
    - W.I.P, For Now I'll Add List of Functions Below.

    Function List

    Main Calls
    Main::Call<returnType>((functionName, params...)
    Main::String::Call<returnType>((functionName, string, params..)
    Main::Array:Call<returnType>(functionName, string, params...)


    Object Types (classnum)
    CT_ENTITY
    CT_HUDELEM
    CT_PATHNODE


    Object Calls (Entities, Huds, Pathnodes, etc)
    Object::Call<returnType>(functionName, entityNum, classnum, params...)
    Object::String::Call<returnType>(functionName, string, entityNum, classnum, params...)
    Object::Array::Call<returnType>(functionName, entityNum, classnum, params...)


    Field Calls
    Fields::getField<returnType>(fieldName, entityNum, classnum)
    Fields::setField<returnType>(fieldName, entityNum, classnum, params...)
    Fields::String::getField<returnType>(fieldName, string, entityNum, classnum)


    Notify Calls
    Notify(notifyString, entityNum, classnum, params...)
    OnNotify(notifyString, entityNum, paramcount)


    Function Table
    Spoiler:

    //Method_Function
    createprintchannel = 0x1,
    setprintchannel = 0x2,
    print = 0x3,
    println = 0x4,
    print3d = 0x5,
    line = 0x6,
    precacheturret = 0x7,
    getweaponarray = 0x8,
    spawnturret = 0x9,
    canspawnturret = 0xA,
    assert = 0xB,
    assertex = 0xC,
    assertmsg = 0xD,
    isdefined = 0xE,
    isstring = 0xF,
    setdvar = 0x10,
    setdynamicdvar = 0x11,
    setdvarifuninitialized = 0x12,
    setdevdvar = 0x13,
    setdevdvarifuninitialized = 0x14,
    getdvar = 0x15,
    getdvarint = 0x16,
    getdvarfloat = 0x17,
    getdvarvector = 0x18,
    gettime = 0x19,
    getentbynum = 0x1A,
    getweaponmodel = 0x1B,
    getweaponhidetags = 0x1C,
    getanimlength = 0x1D,
    animhasnotetrack = 0x1E,
    getnotetracktimes = 0x1F,
    spawn = 0x20,
    _spawn = 0x21,
    spawnloopsound = 0x22,
    bullettrace = 0x23,
    bullettracepassed = 0x24,
    sighttracepassed = 0x25,
    physicstrace = 0x26,
    playerphysicstrace = 0x27,
    getgroundposition = 0x28,
    getmovedelta = 0x29,
    getangledelta = 0x2A,
    getnorthyaw = 0x2B,
    setnorthyaw = 0x2C,
    setslowmotion = 0x2D,
    randomint = 0x2E,
    randomfloat = 0x2F,
    randomintrange = 0x30,
    randomfloatrange = 0x31,
    sin = 0x32,
    cos = 0x33,
    tan = 0x34,
    asin = 0x35,
    acos = 0x36,
    atan = 0x37,
    gsc_int = 0x38,
    gsc_float = 0x39,
    gsc_abs = 0x3A,
    min = 0x3B,
    max = 0x3C,
    floor = 0x3D,
    ceil = 0x3E,
    exp = 0x3F,
    log = 0x40,
    sqrt = 0x41,
    squared = 0x42,
    clamp = 0x43,
    angleclamp = 0x44,
    angleclamp180 = 0x45,
    vectorfromlinetopoint = 0x46,
    pointonsegmentnearesttopoint = 0x47,
    distance = 0x48,
    distance2d = 0x49,
    distancesquared = 0x4A,
    length = 0x4B,
    lengthsqured = 0x4C,
    closer = 0x4D,
    vectordot = 0x4E,
    vectornormalize = 0x4F,
    vectortoangles = 0x50,
    vectortoyaw = 0x51,
    vectorlerp = 0x52,
    anglestoup = 0x53,
    anglestoright = 0x54,
    anglestoforward = 0x55,
    combineangles = 0x56,
    transformmove = 0x57,
    issubstr = 0x58,
    isendstr = 0x59,
    getsubstr = 0x5A,
    tolower = 0x5B,
    gsc_strtok = 0x5C,
    stricmp = 0x5D,
    ambientplay = 0x5E,
    ambientstop = 0x5F,
    precachemodel = 0x60,
    precacheshellshock = 0x61,
    precacheitem = 0x62,
    precacheshader = 0x63,
    precachestring = 0x64,
    precachemenu = 0x65,
    precacherumble = 0x66,
    precachelocationselector = 0x67,
    precacheleaderboards = 0x68,
    precacheheadicon = 0xE9,
    unknown1 = 0x1C5,
    unknown2 = 0x1C6,
    loadfx = 0x69,
    playfx = 0x6A,
    playfxontag = 0x6B,
    stopfxontag = 0x6C,
    playloopedfx = 0x6D,
    spawnfx = 0x6E,
    triggerfx = 0x6F,
    playfxontagforclients = 0x70,
    physicsexplosionsphere = 0x71,
    physicsexplosioncylinder = 0x72,
    physicsjolt = 0x73,
    physicsjitter = 0x74,
    setexpfog = 0x75,
    isexplosivedamagemod = 0x76,
    radiusdamage = 0x77,
    setplayerignoreradiusdamage = 0x78,
    glassradiusdamage = 0x79,
    earthquake = 0x7A,
    getnumparts = 0x7B,
    getpartname = 0x7C,
    weaponfiretime = 0x7D,
    weaponclipsize = 0x7E,
    weaponisauto = 0x7F,
    weaponissemiauto = 0x80,
    weaponisboltaction = 0x81,
    weaponinheritsperks = 0x82,
    weaponburstcount = 0x83,
    weapontype = 0x84,
    weaponclass = 0x85,
    weaponinventorytype = 0x86,
    weaponstartammo = 0x87,
    weaponmaxammo = 0x88,
    weaponaltweaponname = 0x89,
    isweaponcliponly = 0x8A,
    isweapondetonationtimed = 0x8B,
    weaponhasthermalscope = 0x8C,
    getvehiclenode = 0x8D,
    getvehiclenodearray = 0x8E,
    getallvehiclenodes = 0x8F,
    getnumvehicles = 0x90,
    precachevehicle = 0x91,
    spawnvehicle = 0x92,
    vehicle_getarray = 0x93,
    vehicle_getspawnerarray = 0x94,
    playrumbleonposition = 0x95,
    playrumblelooponposition = 0x96,
    stopallrumbles = 0x97,
    soundexists = 0x98,
    openfile = 0x99,
    closefile = 0x9A,
    fprintln = 0x9B,
    fprintfields = 0x9C,
    freadln = 0x9D,
    fgetarg = 0x9E,
    setminimap = 0x9F,
    setthermalbodymaterial = 0xA0,
    getarraykeys = 0xA1,
    getfirstarraykey = 0xA2,
    getnextarraykey = 0xA3,
    sortbydistance = 0xA4,
    tablelookup = 0xA5,
    tablelookupbyrow = 0xA6,
    tablelookupistring = 0xA7,
    tablelookupistringbyrow = 0xA8,
    tablelookuprownum = 0xA9,
    getmissileowner = 0xAA,
    magicbullet = 0xAB,
    getweaponflashtagname = 0xAC,
    averagepoint = 0xAD,
    averagenormal = 0xAE,
    getglass = 0xAF,
    getglassarray = 0xB0,
    getglassorigin = 0xB1,
    isglassdestroyed = 0xB2,
    destroyglass = 0xB3,
    deleteglass = 0xB4,
    getentchannelscount = 0xB5,
    getentchannelname = 0xB6,
    objective_add = 0xB7,
    objective_delete = 0xB8,
    objective_state = 0xB9,
    objective_icon = 0xBA,
    objective_position = 0xBB,
    objective_current = 0xBC,
    objective_onentity = 0xBD,
    objective_team = 0xBE,
    objective_player = 0xBF,
    objective_playerteam = 0xC0,
    objective_playerenemyteam = 0xC1,
    iprintln = 0xC2,
    iprintlnbold = 0xC3,
    logstring_0 = 0xC4,
    getent = 0xC5,
    getentarray = 0xC6,
    spawnplane = 0xC7,
    spawnstruct = 0xC8,
    spawnhelicopter = 0xC9,
    isalive = 0xCA,
    isspawner = 0xCB,
    missile_createattractorent = 0xCC,
    missile_createattractororigin = 0xCD,
    missile_createrepulsorent = 0xCE,
    missile_createrepulsororigin = 0xCF,
    missile_deleteattractor = 0xD0,
    playsoundatpos = 0xD1,
    precachesound = 0x1C7,
    newhudelem = 0xD2,
    newclienthudelem = 0xD3,
    newteamhudelem = 0xD4,
    resettimeout = 0xD5,
    precachefxteamthermal = 0xD6,
    isplayer = 0xD7,
    isplayernumber = 0xD8,
    setsunlight = 0x191,
    resetsunlight = 0x192,
    setwinningplayer = 0xD9,
    setwinningteam = 0xDA,
    announcement = 0xDB,
    clientannouncement = 0xDC,
    getteamscore = 0xDD,
    setteamscore = 0xDE,
    setclientnamemode = 0xDF,
    updateclientnames = 0xE0,
    getteamplayersalive = 0xE1,
    logprint = 0xE2,
    worldentnumber = 0xE3,
    obituary = 0xE4,
    positionwouldtelefrag = 0xE5,
    canspawn = 0xE6,
    getstarttime = 0xE7,
    precachestatusicon = 0xE8,
    precacheminimapicon = 0xEA,
    precachempanim = 0xEB,
    map_restart = 0xEC,
    exitlevel = 0xED,
    addtestclient = 0xEE,
    makedvarserverinfo = 0xEF,
    setarchive = 0xF0,
    allclientsprint = 0xF1,
    clientprint = 0xF2,
    mapexists = 0xF3,
    isvalidgametype = 0xF4,
    matchend = 0xF5,
    setplayerteamrank = 0xF6,
    endparty = 0xF7,
    setteamradar = 0xF8,
    getteamradar = 0xF9,
    setteamradarstrength = 0xFA,
    getteamradarstrength = 0xFB,
    getuavstrengthmin = 0xFC,
    getuavstrengthmax = 0xFD,
    getuavstrengthlevelneutral = 0xFE,
    getuavstrengthlevelshowenemyfastsweep = 0xFF,
    getuavstrengthlevelshowenemydirectional = 0x100,
    blockteamradar = 0x101,
    unblockteamradar = 0x102,
    isteamradarblocked = 0x103,
    getassignedteam = 0x104,
    setmatchdata = 0x105,
    getmatchdata = 0x106,
    sendmatchdata = 0x107,
    clearmatchdata = 0x108,
    setmatchdatadef = 0x109,
    setmatchclientip = 0x10A,
    setmatchdataid = 0x10B,
    setclientmatchdata = 0x10C,
    getclientmatchdata = 0x10D,
    setclientmatchdatadef = 0x10E,
    sendclientmatchdata = 0x10F,
    getbuildversion = 0x110,
    getbuildnumber = 0x111,
    getsystemtime = 0x112,
    getmatchrulesdata = 0x113,
    isusingmatchrulesdata = 0x114,
    kick = 0x115,
    issplitscreen = 0x116,
    setmapcenter = 0x117,
    setgameendtime = 0x118,
    visionsetnaked = 0x119,
    visionsetnight = 0x11A,
    visionsetmissilecam = 0x11B,
    visionsetthermal = 0x11C,
    visionsetpain = 0x11D,
    endlobby = 0x11E,
    setac130ambience = 0x11F,
    getmapcustom = 0x120,
    updateskill = 0x121,
    spawnsighttrace = 0x122,
    incrementcounter = 0x123,
    getcountertotal = 0x124,


    //Method_Common
    attach = 0x8000,
    attachshieldmodel = 0x8001,
    detach = 0x8002,
    detachshieldmodel = 0x8003,
    moveshieldmodel = 0x8004,
    detachall = 0x8005,
    getattachsize = 0x8006,
    getattachmodelname = 0x8007,
    getattachtagname = 0x8008,
    getattachignorecollision = 0x8009,
    hidepart = 0x800A,
    hidepart_allinstances = 0x800B,
    hideallparts = 0x800C,
    showpart = 0x800D,
    showallparts = 0x800E,
    linkto = 0x800F,
    linktoblendtotag = 0x8010,
    unlink = 0x8011,
    islinked = 0x8012,
    enablelinkto = 0x8013,
    playerlinkto = 0x8014,
    playerlinktodelta = 0x8015,
    playerlinkweaponviewtodelta = 0x8016,
    playerlinktoabsolute = 0x8017,
    playerlinktoblend = 0x8018,
    playerlinkedoffsetenable = 0x8019,
    playerlinkedoffsetdisable = 0x801A,
    playerlinkedsetviewznear = 0x801B,
    playerlinkedsetusebaseangleforviewclamp = 0x801C,
    lerpviewangleclamp = 0x801D,
    setviewangleresistance = 0x801E,
    geteye = 0x801F,
    istouching = 0x8020,
    stoploopsound = 0x8021,
    stopsounds = 0x8022,
    playrumbleonentity = 0x8023,
    playrumblelooponentity = 0x8024,
    stoprumble = 0x8025,
    gsc_delete = 0x8026,
    setmodel = 0x8027,
    laseron = 0x8028,
    laseroff = 0x8029,
    laseraltviewon = 0x802A,
    laseraltviewoff = 0x802B,
    thermalvisionon = 0x802C,
    thermalvisionoff = 0x802D,
    thermaldrawenable = 0x82EF,
    thermaldrawdisable = 0x82F0,
    thermalvisionfofoverlayon = 0x802E,
    thermalvisionfofoverlayoff = 0x802F,
    autospotoverlayon = 0x8030,
    autospotoverlayoff = 0x8031,
    setcontents = 0x8032,
    makeusable = 0x8033,
    makeunusable = 0x8034,
    setcursorhint = 0x8035,
    sethintstring = 0x8036,
    forceusehinton = 0x8037,
    forceusehintoff = 0x8038,
    makesoft = 0x8039,
    makehard = 0x803A,
    willneverchange = 0x803B,
    startfiring = 0x803C,
    stopfiring = 0x803D,
    isfiringturret = 0x803E,
    startbarrelspin = 0x803F,
    stopbarrelspin = 0x8040,
    getbarrelspinrate = 0x8041,
    remotecontrolturret = 0x8042,
    remotecontrolturretoff = 0x8043,
    shootturret = 0x8044,
    getturretowner = 0x8045,
    setsentryowner = 0x8046,
    setsentrycarrier = 0x8047,
    setturretminimapvisible = 0x8048,
    settargetentity = 0x8049,
    snaptotargetentity = 0x804A,
    cleartargetentity = 0x804B,
    getturrettarget = 0x804C,
    setplayerspread = 0x804D,
    setaispread = 0x804E,
    setsuppressiontime = 0x804F,
    setconvergencetime = 0x8050,
    setconvergenceheightpercent = 0x8051,
    setturretteam = 0x8052,
    maketurretsolid = 0x8053,
    maketurretoperable = 0x8054,
    maketurretinoperable = 0x8055,
    setturretaccuracy = 0x8056,
    setrightarc = 0x8057,
    setleftarc = 0x8058,
    settoparc = 0x8059,
    setbottomarc = 0x805A,
    setautorotationdelay = 0x805B,
    setdefaultdroppitch = 0x805C,
    restoredefaultdroppitch = 0x805D,
    turretfiredisable = 0x805E,
    turretfireenable = 0x805F,
    setturretmodechangewait = 0x8060,
    usetriggerrequirelookat = 0x8061,
    getstance = 0x8062,
    setstance = 0x8063,
    itemweaponsetammo = 0x8064,
    getammocount = 0x8065,
    gettagorigin = 0x8066,
    gettagangles = 0x8067,
    shellshock = 0x8068,
    stunplayer = 0x8069,
    stopshellshock = 0x806A,
    fadeoutshellshock = 0x806B,
    setdepthoffield = 0x806C,
    setviewmodeldepthoffield = 0x806D,
    setmotionblurmovescale = 0x806E,
    setmotionblurturnscale = 0x806F,
    setmotionblurzoomscale = 0x8070,
    viewkick = 0x8071,
    localtoworldcoords = 0x8072,
    getentitynumber = 0x8073,
    getentityvelocity = 0x8074,
    enablegrenadetouchdamage = 0x8075,
    disablegrenadetouchdamage = 0x8076,
    enableaimassist = 0x8077,
    disableaimassist = 0x8078,
    playerradiusdamage = 0x8079,
    detonate = 0x807A,
    damageconetrace = 0x807B,
    sightconetrace = 0x807C,
    missile_settargetent = 0x807D,
    missile_settargetpos = 0x807E,
    missile_cleartarget = 0x807F,
    missile_setflightmodedirect = 0x8080,
    missile_setflightmodetop = 0x8081,
    getlightintensity = 0x8082,
    setlightintensity = 0x8083,
    isragdoll = 0x8084,
    setmovespeedscale = 0x8085,
    cameralinkto = 0x8086,
    cameraunlink = 0x8087,
    controlslinkto = 0x8088,
    controlsunlink = 0x8089,
    makevehiclesolidcapsule = 0x808A,
    makevehiclesolidsphere = 0x808B,
    remotecontrolvehicle = 0x808D,
    remotecontrolvehicleoff = 0x808E,
    isfiringvehicleturret = 0x808F,
    drivevehicleandcontrolturret = 0x8090,
    drivevehicleandcontrolturretoff = 0x8091,
    getplayersetting = 0x8092,
    getlocalplayerprofiledata = 0x8093,
    setlocalplayerprofiledata = 0x8094,
    remotecamerasoundscapeon = 0x8095,
    remotecamerasoundscapeoff = 0x8096,
    radarjamon = 0x8097,
    radarjamoff = 0x8098,
    setmotiontrackervisible = 0x8099,
    getmotiontrackervisible = 0x809A,
    worldpointinreticle_circle = 0x809B,
    getpointinbounds = 0x809C,
    transfermarkstonewscriptmodel = 0x809D,
    setwatersheeting = 0x809E,
    setweaponhudiconoverride = 0x809F,
    getweaponhudiconoverride = 0x80A0,
    setempjammed = 0x80A1,
    playersetexpfog = 0x80A2,
    isitemunlocked = 0x80A3,
    getplayerdata = 0x80A4,
    setplayerdata = 0x80A5,
    trackerupdate = 0x80A6,
    getorigin = 0x82A0,
    useby = 0x82A4,
    playsound = 0x82A5,
    playsoundasmaster = 0x82AF,
    playsoundtoteam = 0x82F3,
    playsoundtoplayer = 0x82F4,
    playloopsound = 0x82B0,
    getnormalhealth = 0x82B5,
    setnormalhealth = 0x82B6,
    show = 0x82B9,
    hide = 0x82BA,
    playerhide = 0x82F5,
    showtoplayer = 0x82F6,
    enableplayeruse = 0x82F7,
    disableplayeruse = 0x82F8,
    setscriptmoverinkillcam = 0x830A,
    makescrambler = 0x82F9,
    makeportableradar = 0x82FA,
    maketrophysystem = 0x82FB,
    setmode = 0x82CA,
    getmode = 0x82CB,
    placespawnpoint = 0x82FC,
    setteamfortrigger = 0x82FD,
    clientclaimtrigger = 0x82FE,
    clientreleasetrigger = 0x82FF,
    releaseclaimedtrigger = 0x8300,
    isusingonlinedataoffline = 0x8301,
    getrestedtime = 0x8302,
    sendleaderboards = 0x8303,
    logstring = 0x82EC,
    isonladder = 0x8304,
    startragdoll = 0x82EA,
    getcorpseanim = 0x8305,
    playerforcedeathanim = 0x8306,
    startac130 = 0x8307,
    stopac130 = 0x8308,


    //Method_Player
    pingplayer = 0x80A7,
    buttonpressed = 0x80A8,
    sayall = 0x80A9,
    sayteam = 0x80AA,
    showscoreboard = 0x80AB,
    setspawnweapon = 0x80AC,
    dropitem = 0x80AD,
    dropscavengerbag = 0x80AE,
    finishplayerdamage = 0x80AF,
    suicide = 0x80B0,
    closeingamemenu = 0x80B1,
    player_iprintln = 0x80B2,
    player_iprintlnbold = 0x80B3,
    player_spawn = 0x80B4,
    setentertime = 0x80B5,
    cloneplayer = 0x80B6,
    istalking = 0x80B7,
    allowspectateteam = 0x80B8,
    getguid = 0x80B9,
    getxuid = 0x80BA,
    ishost = 0x80BB,
    getspectatingplayer = 0x80BC,
    predictstreampos = 0x80BD,
    updatescores = 0x80BE,
    updatedmscores = 0x80BF,
    setrank = 0x80C0,
    setcardtitle = 0x80C1,
    setcardicon = 0x80C2,
    setcardnameplate = 0x80C3,
    setcarddisplayslot = 0x80C4,
    kc_regweaponforfxremoval = 0x80C5,
    laststandrevive = 0x80C6,
    setspectatedefaults = 0x80C7,
    getthirdpersoncrosshairoffset = 0x80C8,
    disableweaponpickup = 0x80C9,
    enableweaponpickup = 0x80CA,
    isplayerstreaming = 0x80CB,
    issplitscreenplayer = 0x80CC,


    //Method_PlayerCommon
    issplitscreenplayerprimary = 0x80CD,
    getviewmodel = 0x80CE,
    fragbuttonpressed = 0x80CF,
    secondaryoffhandbuttonpressed = 0x80D0,
    getcurrentweaponclipammo = 0x80D1,
    setvelocity = 0x80D2,
    getplayerviewheight = 0x8309,
    getnormalizedmovement = 0x80D3,
    getnormalizedcameramovement = 0x80D4,
    giveweapon = 0x80D5,
    takeweapon = 0x80D6,
    takeallweapons = 0x80D7,
    getcurrentweapon = 0x80D8,
    getcurrentprimaryweapon = 0x80D9,
    getcurrentoffhand = 0x80DA,
    hasweapon = 0x80DB,
    switchtoweapon = 0x80DC,
    switchtoweaponimmediate = 0x80DD,
    switchtooffhand = 0x80DE,
    givestartammo = 0x80DF,
    givemaxammo = 0x80E0,
    getfractionstartammo = 0x80E1,
    getfractionmaxammo = 0x80E2,
    isdualwielding = 0x80E3,
    isreloading = 0x80E4,
    isswitchingweapon = 0x80E5,
    setorigin = 0x80E6,
    getvelocity = 0x80E7,
    setplayerangles = 0x80E8,
    getplayerangles = 0x80E9,
    usebuttonpressed = 0x80EA,
    attackbuttonpressed = 0x80EB,
    adsbuttonpressed = 0x80EC,
    meleebuttonpressed = 0x80ED,
    playerads = 0x80EE,
    isonground = 0x80EF,
    isusingturret = 0x80F0,
    setviewmodel = 0x80F1,
    setoffhandprimaryclass = 0x80F2,
    getoffhandprimaryclass = 0x80F3,
    setoffhandsecondaryclass = 0x80F4,
    getoffhandsecondaryclass = 0x80F5,
    beginlocationselection = 0x80F6,
    endlocationselection = 0x80F7,
    disableweapons = 0x80F8,
    enableweapons = 0x80F9,
    disableoffhandweapons = 0x80FA,
    enableoffhandweapons = 0x80FB,
    disableweaponswitch = 0x80FC,
    enableweaponswitch = 0x80FD,
    openpopupmenu = 0x80FE,
    openpopupmenunomouse = 0x80FF,
    closepopupmenu = 0x8100,
    openmenu = 0x8101,
    closemenu = 0x8102,
    freezecontrols = 0x8104,
    disableusability = 0x8105,
    enableusability = 0x8106,
    setwhizbyspreads = 0x8107,
    setwhizbyradii = 0x8108,
    setreverb = 0x8109,
    deactivatereverb = 0x810A,
    setvolmod = 0x810B,
    setchannelvolume = 0x810C,
    setchannelvolumes = 0x810D,
    deactivatechannelvolumes = 0x810E,
    playlocalsound = 0x810F,
    stoplocalsound = 0x8110,
    setweaponammoclip = 0x8111,
    setweaponammostock = 0x8112,
    getweaponammoclip = 0x8113,
    getweaponammostock = 0x8114,
    anyammoforweaponmodes = 0x8115,
    setclientdvar = 0x8116,
    setclientdvars = 0x8117,
    allowads = 0x8118,
    allowjump = 0x8119,
    allowsprint = 0x811A,
    setspreadoverride = 0x811B,
    resetspreadoverride = 0x811C,
    setaimspreadmovementscale = 0x811D,
    setactionslot = 0x811E,
    setviewkickscale = 0x811F,
    getviewkickscale = 0x8120,
    getweaponslistall = 0x8121,
    getweaponslistprimaries = 0x8122,
    getweaponslistoffhands = 0x8123,
    getweaponslistitems = 0x8124,
    getweaponslistexclusives = 0x8125,
    getweaponslist = 0x8126,
    canplayerplacesentry = 0x8127,
    canplayerplacetank = 0x8128,
    visionsetnakedforplayer = 0x8129,
    visionsetnightforplayer = 0x812A,
    visionsetmissilecamforplayer = 0x812B,
    visionsetthermalforplayer = 0x812C,
    visionsetpainforplayer = 0x812D,
    setblurforplayer = 0x812E,
    getplayerweaponmodel = 0x812F,
    getplayerknifemodel = 0x8130,
    updateplayermodelwithweapons = 0x8131,
    notifyonplayercommand = 0x8132,
    canmantle = 0x8133,
    forcemantle = 0x8134,
    ismantling = 0x8135,
    player_playfx = 0x8136,
    player_recoilscaleon = 0x8137,
    player_recoilscaleoff = 0x8138,
    weaponlockstart = 0x8139,
    weaponlockfinalize = 0x813A,
    weaponlockfree = 0x813B,
    weaponlocktargettooclose = 0x813C,
    weaponlocknoclearance = 0x813D,
    visionsyncwithplayer = 0x813E,
    showhudsplash = 0x813F,
    setperk = 0x8140,
    hasperk = 0x8141,
    clearperks = 0x8142,
    unsetperk = 0x8143,
    noclip = 0x8144,
    ufo = 0x8145,


    //Method_ScriptEnt
    moveto = 0x8146,
    movex = 0x8147,
    movey = 0x8148,
    movez = 0x8149,
    movegravity = 0x814A,
    moveslide = 0x814B,
    stopmoveslide = 0x814C,
    rotateto = 0x814D,
    rotatepitch = 0x814E,
    rotateyaw = 0x814F,
    rotateroll = 0x8150,
    addpitch = 0x8151,
    addyaw = 0x8152,
    addroll = 0x8153,
    vibrate = 0x8154,
    rotatevelocity = 0x8155,
    solid = 0x8156,
    notsolid = 0x8157,
    setcandamage = 0x8158,
    setcanradiusdamage = 0x8159,
    physicslaunchclient = 0x815A,
    physicslaunchserver = 0x815B,
    physicslaunchserveritem = 0x815C,
    clonebrushmodeltoscriptmodel = 0x815D,
    scriptmodelplayanim = 0x815E,
    scriptmodelclearanim = 0x815F,


    //Method_VehicleScript
    vehicle_teleport = 0x8160,
    attachpath = 0x8161,
    getattachpos = 0x8162,
    startpath = 0x8163,
    setswitchnode = 0x8164,
    setwaitspeed = 0x8165,
    vehicle_finishdamage = 0x8166,
    vehicle_setspeed = 0x8167,
    vehicle_setspeedimmediate = 0x8168,
    vehicle_rotateyaw = 0x8169,
    vehicle_getspeed = 0x816A,
    vehicle_getvelocity = 0x816B,
    vehicle_getbodyvelocity = 0x816C,
    vehicle_getsteering = 0x816D,
    vehicle_getthrottle = 0x816E,
    vehicle_turnengineoff = 0x816F,
    vehicle_turnengineon = 0x8170,
    getgoalspeedmph = 0x8171,
    setacceleration = 0x8172,
    setdeceleration = 0x8173,
    resumespeed = 0x8174,
    setyawspeed = 0x8175,
    setyawspeedbyname = 0x8176,
    setmaxpitchroll = 0x8177,
    setairresistance = 0x8178,
    setturningability = 0x8179,
    setjitterparams = 0x817A,
    sethoverparams = 0x817B,
    joltbody = 0x817C,
    freevehicle = 0x817D,
    getwheelsurface = 0x817E,
    getvehicleowner = 0x817F,
    setvehiclelookattext = 0x8180,
    setvehicleteam = 0x8181,
    setneargoalnotifydist = 0x8182,
    setvehgoalpos = 0x8183,
    setgoalyaw = 0x8184,
    cleargoalyaw = 0x8185,
    settargetyaw = 0x8186,
    cleartargetyaw = 0x8187,
    vehicle_helisetai = 0x8188,
    setturrettargetvec = 0x8189,
    setturrettargetent = 0x818A,
    clearturrettarget = 0x818B,
    vehicle_canturrettargetpoint = 0x818C,
    setlookatent = 0x818D,
    clearlookatent = 0x818E,
    setvehweapon = 0x818F,
    fireweapon = 0x8190,
    vehicleturretcontrolon = 0x8191,
    vehicleturretcontroloff = 0x8192,
    isturretready = 0x8193,
    vehicledriveto = 0x8194,
    vehicle_dospawn = 0x8195,
    vehicle_isphysveh = 0x8196,
    vehphys_crash = 0x8197,
    vehphys_launch = 0x8198,
    vehphys_disablecrashing = 0x8199,
    vehphys_enablecrashing = 0x819A,
    vehphys_setspeed = 0x819B,
    vehphys_setconveyorbelt = 0x819C,


    //Method_Helicopter
    Helicopter_freehelicopter = 0x819D,
    Helicopter_setdamagestage = 0x82F2,


    //Method_HudElem
    settext = 0x827D,
    clearalltextafterhudelem = 0x827E,
    setshader = 0x827F,
    settargetent = 0x8280,
    cleartargetent = 0x8281,
    settimer = 0x8282,
    settimerup = 0x8283,
    settimerstatic = 0x8284,
    settenthstimer = 0x8285,
    settenthstimerup = 0x8286,
    settenthstimerstatic = 0x8287,
    setclock = 0x8288,
    setclockup = 0x8289,
    setvalue = 0x828A,
    setwaypoint = 0x828B,
    setwaypointedgestyle_rotatingicon = 0x828C,
    setwaypointedgestyle_secondaryarrow = 0x828D,
    setwaypointiconoffscreenonly = 0x828E,
    fadeovertime = 0x828F,
    scaleovertime = 0x8290,
    moveovertime = 0x8291,
    reset = 0x8292,
    destroy = 0x8293,
    setpulsefx = 0x8294,
    setplayernamestring = 0x8295,
    changefontscaleovertim = 0x8296


    Fields Table
    Spoiler:

    //Client Fields
    name = 0x2D1,
    sessionteam = 0x2D2,
    sessionstate = 0x2D3,
    maxhealth = 0x2D4,
    score = 0x2D5,
    deaths = 0x2D6,
    statusicon = 0x2D7,
    headicon = 0x2D8,
    headiconteam = 0x2D9,
    kills = 0x2DB,
    assists = 0x2DC,
    hasradar = 0x2DD,
    isradarblocked = 0x2DE,
    radarstrength = 0x2DF,
    radarshowenemydirection = 0x2E0,
    radarmode = 0x2E1,
    forcespectatorclient = 0x2E2,
    killcamentity = 0x2E3,
    killcamentitylookat = 0x2E4,
    archivetime = 0x2E5,
    psoffsettime = 0x2E6,
    pers = 0x2E7,


    //Entity Fields
    code_classname = 0x2C3,
    classname = 0x2C4,
    origin = 0x2C5,
    model = 0x2C6,
    spawnflags = 0x2C7,
    target = 0x2C8,
    targetname = 0x2C9,
    count = 0x2CA,
    health = 0x2CB,
    dmg = 0x2CC,
    angles = 0x2CD,
    birthtime = 0x2CE,
    script_linkname = 0x2CF,
    slidevelocity = 0x2D0,


    //Vehicle Script Fields
    veh_speed = 0x2FF,
    veh_pathspeed = 0x300,
    veh_transmission = 0x301,
    veh_pathdir = 0x302,
    veh_pathtype = 0x303,
    veh_topspeed = 0x304,
    veh_brake = 0x305,
    veh_throttle = 0x306,


    //Hudelem Fields
    x = 0x2E8,
    y = 0x2E9,
    z = 0x2EA,
    fontscale = 0x2EB,
    font = 0x2EC,
    alignx = 0x2ED,
    aligny = 0x2EE,
    horzalign = 0x2EF,
    vertalign = 0x2F0,
    color = 0x2F1,
    alpha = 0x2F2,
    label = 0x2F3,
    sort = 0x2F4,
    foreground = 0x2F5,
    lowresbackground = 0x2F6,
    hidewhendead = 0x2F7,
    hidewheninmenu = 0x2F8,
    glowcolor = 0x2FA,
    glowalpha = 0x2FB,
    archived = 0x2FC,
    hidein3rdperson = 0x2FD,
    hudehwenindemo = 0x2FE,


    //Vehcile Node Fields
    veh_targetname = 0x2C9,
    veh_target = 0x2C8,
    veh_script_linkname = 0x2CF,
    script_noteworthy = 0x307,
    veh_origin = 0x2C5,
    veh_angles = 0x2CD,
    speed = 0x308,
    lookahead = 0x309




    I have included some examples within the source code (prx.cpp), now remember you have to keep everything CShark related (Game Script Functions etc) within the VM_NotifyHook calling anything outside of it will result in crashes, errors and it's just a pain in the ass. When I develop a way to do shit like that then I will also be sure to let everyone know!
    Any other information can be found on the links provided (Changelog, Features, Bugs, To Do etc)

    Still Not Sure What I'm Talking About?
    Basically this will let you call any GSC function, get/set fields (player.name, etc), custom notifies, get notify returns, make use of them.
    It's extremely useful if you know what you're doing and can be used to make some f*cking great modifications!

    Enjoy NGU Tiphat


    Great job man, i know you were working on this for a while :p
  6. 08-05-2015, 02:26 PM
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    Jun 2014
    NextGenUpdate
    Originally Posted by Shark View Post
    ~snip~


    One of the smartest fuckers I know.
    Huge respect for releasing this open source, great work Justino.
  7. 08-05-2015, 02:31 PM
    Kas's Avatar
    Kas
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    Once upon a time...
    NextGenUpdate
    Originally Posted by Shark View Post
    Hello NGU, This will be my first release as a gaming squad member... be happy for me Sal
    Ok... now we got that out the way lets continue with the release.

    Basically over the last month or so I've been working on a way to call/get/set Game Script functions, fields, notifies etc and well after hours of testing, researching, reversing and having the right state of mind and encouragement from my fellow friends I have now managed to achieve a lot more then I thought I would.

    Seeing as I'm not really sure what else to say here, I guess I'll leave the github links to the source code so you can start using it right away.
    Now I'm yet to write up a documentation on how to use everything correctly so when I do that I'll be sure to throw it on this thread someone and let everyone know also do remember this is in BETA so if you have any questions, enquiries or issues feel free to report it on github (I think you can do that), or just post on the thread and I'll try my best to sort it out.

    Links
    - You must login or register to view this content.
    - You must login or register to view this content.

    Documentation
    - W.I.P, For Now I'll Add List of Functions Below.

    Function List

    Main Calls
    Main::Call<returnType>((functionName, params...)
    Main::String::Call<returnType>((functionName, string, params..)
    Main::Array:Call<returnType>(functionName, string, params...)


    Object Types (classnum)
    CT_ENTITY
    CT_HUDELEM
    CT_PATHNODE


    Object Calls (Entities, Huds, Pathnodes, etc)
    Object::Call<returnType>(functionName, entityNum, classnum, params...)
    Object::String::Call<returnType>(functionName, string, entityNum, classnum, params...)
    Object::Array::Call<returnType>(functionName, entityNum, classnum, params...)


    Field Calls
    Fields::getField<returnType>(fieldName, entityNum, classnum)
    Fields::setField<returnType>(fieldName, entityNum, classnum, params...)
    Fields::String::getField<returnType>(fieldName, string, entityNum, classnum)


    Notify Calls
    Notify(notifyString, entityNum, classnum, params...)
    OnNotify(notifyString, entityNum, paramcount)


    Function Table
    Spoiler:

    //Method_Function
    createprintchannel = 0x1,
    setprintchannel = 0x2,
    print = 0x3,
    println = 0x4,
    print3d = 0x5,
    line = 0x6,
    precacheturret = 0x7,
    getweaponarray = 0x8,
    spawnturret = 0x9,
    canspawnturret = 0xA,
    assert = 0xB,
    assertex = 0xC,
    assertmsg = 0xD,
    isdefined = 0xE,
    isstring = 0xF,
    setdvar = 0x10,
    setdynamicdvar = 0x11,
    setdvarifuninitialized = 0x12,
    setdevdvar = 0x13,
    setdevdvarifuninitialized = 0x14,
    getdvar = 0x15,
    getdvarint = 0x16,
    getdvarfloat = 0x17,
    getdvarvector = 0x18,
    gettime = 0x19,
    getentbynum = 0x1A,
    getweaponmodel = 0x1B,
    getweaponhidetags = 0x1C,
    getanimlength = 0x1D,
    animhasnotetrack = 0x1E,
    getnotetracktimes = 0x1F,
    spawn = 0x20,
    _spawn = 0x21,
    spawnloopsound = 0x22,
    bullettrace = 0x23,
    bullettracepassed = 0x24,
    sighttracepassed = 0x25,
    physicstrace = 0x26,
    playerphysicstrace = 0x27,
    getgroundposition = 0x28,
    getmovedelta = 0x29,
    getangledelta = 0x2A,
    getnorthyaw = 0x2B,
    setnorthyaw = 0x2C,
    setslowmotion = 0x2D,
    randomint = 0x2E,
    randomfloat = 0x2F,
    randomintrange = 0x30,
    randomfloatrange = 0x31,
    sin = 0x32,
    cos = 0x33,
    tan = 0x34,
    asin = 0x35,
    acos = 0x36,
    atan = 0x37,
    gsc_int = 0x38,
    gsc_float = 0x39,
    gsc_abs = 0x3A,
    min = 0x3B,
    max = 0x3C,
    floor = 0x3D,
    ceil = 0x3E,
    exp = 0x3F,
    log = 0x40,
    sqrt = 0x41,
    squared = 0x42,
    clamp = 0x43,
    angleclamp = 0x44,
    angleclamp180 = 0x45,
    vectorfromlinetopoint = 0x46,
    pointonsegmentnearesttopoint = 0x47,
    distance = 0x48,
    distance2d = 0x49,
    distancesquared = 0x4A,
    length = 0x4B,
    lengthsqured = 0x4C,
    closer = 0x4D,
    vectordot = 0x4E,
    vectornormalize = 0x4F,
    vectortoangles = 0x50,
    vectortoyaw = 0x51,
    vectorlerp = 0x52,
    anglestoup = 0x53,
    anglestoright = 0x54,
    anglestoforward = 0x55,
    combineangles = 0x56,
    transformmove = 0x57,
    issubstr = 0x58,
    isendstr = 0x59,
    getsubstr = 0x5A,
    tolower = 0x5B,
    gsc_strtok = 0x5C,
    stricmp = 0x5D,
    ambientplay = 0x5E,
    ambientstop = 0x5F,
    precachemodel = 0x60,
    precacheshellshock = 0x61,
    precacheitem = 0x62,
    precacheshader = 0x63,
    precachestring = 0x64,
    precachemenu = 0x65,
    precacherumble = 0x66,
    precachelocationselector = 0x67,
    precacheleaderboards = 0x68,
    precacheheadicon = 0xE9,
    unknown1 = 0x1C5,
    unknown2 = 0x1C6,
    loadfx = 0x69,
    playfx = 0x6A,
    playfxontag = 0x6B,
    stopfxontag = 0x6C,
    playloopedfx = 0x6D,
    spawnfx = 0x6E,
    triggerfx = 0x6F,
    playfxontagforclients = 0x70,
    physicsexplosionsphere = 0x71,
    physicsexplosioncylinder = 0x72,
    physicsjolt = 0x73,
    physicsjitter = 0x74,
    setexpfog = 0x75,
    isexplosivedamagemod = 0x76,
    radiusdamage = 0x77,
    setplayerignoreradiusdamage = 0x78,
    glassradiusdamage = 0x79,
    earthquake = 0x7A,
    getnumparts = 0x7B,
    getpartname = 0x7C,
    weaponfiretime = 0x7D,
    weaponclipsize = 0x7E,
    weaponisauto = 0x7F,
    weaponissemiauto = 0x80,
    weaponisboltaction = 0x81,
    weaponinheritsperks = 0x82,
    weaponburstcount = 0x83,
    weapontype = 0x84,
    weaponclass = 0x85,
    weaponinventorytype = 0x86,
    weaponstartammo = 0x87,
    weaponmaxammo = 0x88,
    weaponaltweaponname = 0x89,
    isweaponcliponly = 0x8A,
    isweapondetonationtimed = 0x8B,
    weaponhasthermalscope = 0x8C,
    getvehiclenode = 0x8D,
    getvehiclenodearray = 0x8E,
    getallvehiclenodes = 0x8F,
    getnumvehicles = 0x90,
    precachevehicle = 0x91,
    spawnvehicle = 0x92,
    vehicle_getarray = 0x93,
    vehicle_getspawnerarray = 0x94,
    playrumbleonposition = 0x95,
    playrumblelooponposition = 0x96,
    stopallrumbles = 0x97,
    soundexists = 0x98,
    openfile = 0x99,
    closefile = 0x9A,
    fprintln = 0x9B,
    fprintfields = 0x9C,
    freadln = 0x9D,
    fgetarg = 0x9E,
    setminimap = 0x9F,
    setthermalbodymaterial = 0xA0,
    getarraykeys = 0xA1,
    getfirstarraykey = 0xA2,
    getnextarraykey = 0xA3,
    sortbydistance = 0xA4,
    tablelookup = 0xA5,
    tablelookupbyrow = 0xA6,
    tablelookupistring = 0xA7,
    tablelookupistringbyrow = 0xA8,
    tablelookuprownum = 0xA9,
    getmissileowner = 0xAA,
    magicbullet = 0xAB,
    getweaponflashtagname = 0xAC,
    averagepoint = 0xAD,
    averagenormal = 0xAE,
    getglass = 0xAF,
    getglassarray = 0xB0,
    getglassorigin = 0xB1,
    isglassdestroyed = 0xB2,
    destroyglass = 0xB3,
    deleteglass = 0xB4,
    getentchannelscount = 0xB5,
    getentchannelname = 0xB6,
    objective_add = 0xB7,
    objective_delete = 0xB8,
    objective_state = 0xB9,
    objective_icon = 0xBA,
    objective_position = 0xBB,
    objective_current = 0xBC,
    objective_onentity = 0xBD,
    objective_team = 0xBE,
    objective_player = 0xBF,
    objective_playerteam = 0xC0,
    objective_playerenemyteam = 0xC1,
    iprintln = 0xC2,
    iprintlnbold = 0xC3,
    logstring_0 = 0xC4,
    getent = 0xC5,
    getentarray = 0xC6,
    spawnplane = 0xC7,
    spawnstruct = 0xC8,
    spawnhelicopter = 0xC9,
    isalive = 0xCA,
    isspawner = 0xCB,
    missile_createattractorent = 0xCC,
    missile_createattractororigin = 0xCD,
    missile_createrepulsorent = 0xCE,
    missile_createrepulsororigin = 0xCF,
    missile_deleteattractor = 0xD0,
    playsoundatpos = 0xD1,
    precachesound = 0x1C7,
    newhudelem = 0xD2,
    newclienthudelem = 0xD3,
    newteamhudelem = 0xD4,
    resettimeout = 0xD5,
    precachefxteamthermal = 0xD6,
    isplayer = 0xD7,
    isplayernumber = 0xD8,
    setsunlight = 0x191,
    resetsunlight = 0x192,
    setwinningplayer = 0xD9,
    setwinningteam = 0xDA,
    announcement = 0xDB,
    clientannouncement = 0xDC,
    getteamscore = 0xDD,
    setteamscore = 0xDE,
    setclientnamemode = 0xDF,
    updateclientnames = 0xE0,
    getteamplayersalive = 0xE1,
    logprint = 0xE2,
    worldentnumber = 0xE3,
    obituary = 0xE4,
    positionwouldtelefrag = 0xE5,
    canspawn = 0xE6,
    getstarttime = 0xE7,
    precachestatusicon = 0xE8,
    precacheminimapicon = 0xEA,
    precachempanim = 0xEB,
    map_restart = 0xEC,
    exitlevel = 0xED,
    addtestclient = 0xEE,
    makedvarserverinfo = 0xEF,
    setarchive = 0xF0,
    allclientsprint = 0xF1,
    clientprint = 0xF2,
    mapexists = 0xF3,
    isvalidgametype = 0xF4,
    matchend = 0xF5,
    setplayerteamrank = 0xF6,
    endparty = 0xF7,
    setteamradar = 0xF8,
    getteamradar = 0xF9,
    setteamradarstrength = 0xFA,
    getteamradarstrength = 0xFB,
    getuavstrengthmin = 0xFC,
    getuavstrengthmax = 0xFD,
    getuavstrengthlevelneutral = 0xFE,
    getuavstrengthlevelshowenemyfastsweep = 0xFF,
    getuavstrengthlevelshowenemydirectional = 0x100,
    blockteamradar = 0x101,
    unblockteamradar = 0x102,
    isteamradarblocked = 0x103,
    getassignedteam = 0x104,
    setmatchdata = 0x105,
    getmatchdata = 0x106,
    sendmatchdata = 0x107,
    clearmatchdata = 0x108,
    setmatchdatadef = 0x109,
    setmatchclientip = 0x10A,
    setmatchdataid = 0x10B,
    setclientmatchdata = 0x10C,
    getclientmatchdata = 0x10D,
    setclientmatchdatadef = 0x10E,
    sendclientmatchdata = 0x10F,
    getbuildversion = 0x110,
    getbuildnumber = 0x111,
    getsystemtime = 0x112,
    getmatchrulesdata = 0x113,
    isusingmatchrulesdata = 0x114,
    kick = 0x115,
    issplitscreen = 0x116,
    setmapcenter = 0x117,
    setgameendtime = 0x118,
    visionsetnaked = 0x119,
    visionsetnight = 0x11A,
    visionsetmissilecam = 0x11B,
    visionsetthermal = 0x11C,
    visionsetpain = 0x11D,
    endlobby = 0x11E,
    setac130ambience = 0x11F,
    getmapcustom = 0x120,
    updateskill = 0x121,
    spawnsighttrace = 0x122,
    incrementcounter = 0x123,
    getcountertotal = 0x124,


    //Method_Common
    attach = 0x8000,
    attachshieldmodel = 0x8001,
    detach = 0x8002,
    detachshieldmodel = 0x8003,
    moveshieldmodel = 0x8004,
    detachall = 0x8005,
    getattachsize = 0x8006,
    getattachmodelname = 0x8007,
    getattachtagname = 0x8008,
    getattachignorecollision = 0x8009,
    hidepart = 0x800A,
    hidepart_allinstances = 0x800B,
    hideallparts = 0x800C,
    showpart = 0x800D,
    showallparts = 0x800E,
    linkto = 0x800F,
    linktoblendtotag = 0x8010,
    unlink = 0x8011,
    islinked = 0x8012,
    enablelinkto = 0x8013,
    playerlinkto = 0x8014,
    playerlinktodelta = 0x8015,
    playerlinkweaponviewtodelta = 0x8016,
    playerlinktoabsolute = 0x8017,
    playerlinktoblend = 0x8018,
    playerlinkedoffsetenable = 0x8019,
    playerlinkedoffsetdisable = 0x801A,
    playerlinkedsetviewznear = 0x801B,
    playerlinkedsetusebaseangleforviewclamp = 0x801C,
    lerpviewangleclamp = 0x801D,
    setviewangleresistance = 0x801E,
    geteye = 0x801F,
    istouching = 0x8020,
    stoploopsound = 0x8021,
    stopsounds = 0x8022,
    playrumbleonentity = 0x8023,
    playrumblelooponentity = 0x8024,
    stoprumble = 0x8025,
    gsc_delete = 0x8026,
    setmodel = 0x8027,
    laseron = 0x8028,
    laseroff = 0x8029,
    laseraltviewon = 0x802A,
    laseraltviewoff = 0x802B,
    thermalvisionon = 0x802C,
    thermalvisionoff = 0x802D,
    thermaldrawenable = 0x82EF,
    thermaldrawdisable = 0x82F0,
    thermalvisionfofoverlayon = 0x802E,
    thermalvisionfofoverlayoff = 0x802F,
    autospotoverlayon = 0x8030,
    autospotoverlayoff = 0x8031,
    setcontents = 0x8032,
    makeusable = 0x8033,
    makeunusable = 0x8034,
    setcursorhint = 0x8035,
    sethintstring = 0x8036,
    forceusehinton = 0x8037,
    forceusehintoff = 0x8038,
    makesoft = 0x8039,
    makehard = 0x803A,
    willneverchange = 0x803B,
    startfiring = 0x803C,
    stopfiring = 0x803D,
    isfiringturret = 0x803E,
    startbarrelspin = 0x803F,
    stopbarrelspin = 0x8040,
    getbarrelspinrate = 0x8041,
    remotecontrolturret = 0x8042,
    remotecontrolturretoff = 0x8043,
    shootturret = 0x8044,
    getturretowner = 0x8045,
    setsentryowner = 0x8046,
    setsentrycarrier = 0x8047,
    setturretminimapvisible = 0x8048,
    settargetentity = 0x8049,
    snaptotargetentity = 0x804A,
    cleartargetentity = 0x804B,
    getturrettarget = 0x804C,
    setplayerspread = 0x804D,
    setaispread = 0x804E,
    setsuppressiontime = 0x804F,
    setconvergencetime = 0x8050,
    setconvergenceheightpercent = 0x8051,
    setturretteam = 0x8052,
    maketurretsolid = 0x8053,
    maketurretoperable = 0x8054,
    maketurretinoperable = 0x8055,
    setturretaccuracy = 0x8056,
    setrightarc = 0x8057,
    setleftarc = 0x8058,
    settoparc = 0x8059,
    setbottomarc = 0x805A,
    setautorotationdelay = 0x805B,
    setdefaultdroppitch = 0x805C,
    restoredefaultdroppitch = 0x805D,
    turretfiredisable = 0x805E,
    turretfireenable = 0x805F,
    setturretmodechangewait = 0x8060,
    usetriggerrequirelookat = 0x8061,
    getstance = 0x8062,
    setstance = 0x8063,
    itemweaponsetammo = 0x8064,
    getammocount = 0x8065,
    gettagorigin = 0x8066,
    gettagangles = 0x8067,
    shellshock = 0x8068,
    stunplayer = 0x8069,
    stopshellshock = 0x806A,
    fadeoutshellshock = 0x806B,
    setdepthoffield = 0x806C,
    setviewmodeldepthoffield = 0x806D,
    setmotionblurmovescale = 0x806E,
    setmotionblurturnscale = 0x806F,
    setmotionblurzoomscale = 0x8070,
    viewkick = 0x8071,
    localtoworldcoords = 0x8072,
    getentitynumber = 0x8073,
    getentityvelocity = 0x8074,
    enablegrenadetouchdamage = 0x8075,
    disablegrenadetouchdamage = 0x8076,
    enableaimassist = 0x8077,
    disableaimassist = 0x8078,
    playerradiusdamage = 0x8079,
    detonate = 0x807A,
    damageconetrace = 0x807B,
    sightconetrace = 0x807C,
    missile_settargetent = 0x807D,
    missile_settargetpos = 0x807E,
    missile_cleartarget = 0x807F,
    missile_setflightmodedirect = 0x8080,
    missile_setflightmodetop = 0x8081,
    getlightintensity = 0x8082,
    setlightintensity = 0x8083,
    isragdoll = 0x8084,
    setmovespeedscale = 0x8085,
    cameralinkto = 0x8086,
    cameraunlink = 0x8087,
    controlslinkto = 0x8088,
    controlsunlink = 0x8089,
    makevehiclesolidcapsule = 0x808A,
    makevehiclesolidsphere = 0x808B,
    remotecontrolvehicle = 0x808D,
    remotecontrolvehicleoff = 0x808E,
    isfiringvehicleturret = 0x808F,
    drivevehicleandcontrolturret = 0x8090,
    drivevehicleandcontrolturretoff = 0x8091,
    getplayersetting = 0x8092,
    getlocalplayerprofiledata = 0x8093,
    setlocalplayerprofiledata = 0x8094,
    remotecamerasoundscapeon = 0x8095,
    remotecamerasoundscapeoff = 0x8096,
    radarjamon = 0x8097,
    radarjamoff = 0x8098,
    setmotiontrackervisible = 0x8099,
    getmotiontrackervisible = 0x809A,
    worldpointinreticle_circle = 0x809B,
    getpointinbounds = 0x809C,
    transfermarkstonewscriptmodel = 0x809D,
    setwatersheeting = 0x809E,
    setweaponhudiconoverride = 0x809F,
    getweaponhudiconoverride = 0x80A0,
    setempjammed = 0x80A1,
    playersetexpfog = 0x80A2,
    isitemunlocked = 0x80A3,
    getplayerdata = 0x80A4,
    setplayerdata = 0x80A5,
    trackerupdate = 0x80A6,
    getorigin = 0x82A0,
    useby = 0x82A4,
    playsound = 0x82A5,
    playsoundasmaster = 0x82AF,
    playsoundtoteam = 0x82F3,
    playsoundtoplayer = 0x82F4,
    playloopsound = 0x82B0,
    getnormalhealth = 0x82B5,
    setnormalhealth = 0x82B6,
    show = 0x82B9,
    hide = 0x82BA,
    playerhide = 0x82F5,
    showtoplayer = 0x82F6,
    enableplayeruse = 0x82F7,
    disableplayeruse = 0x82F8,
    setscriptmoverinkillcam = 0x830A,
    makescrambler = 0x82F9,
    makeportableradar = 0x82FA,
    maketrophysystem = 0x82FB,
    setmode = 0x82CA,
    getmode = 0x82CB,
    placespawnpoint = 0x82FC,
    setteamfortrigger = 0x82FD,
    clientclaimtrigger = 0x82FE,
    clientreleasetrigger = 0x82FF,
    releaseclaimedtrigger = 0x8300,
    isusingonlinedataoffline = 0x8301,
    getrestedtime = 0x8302,
    sendleaderboards = 0x8303,
    logstring = 0x82EC,
    isonladder = 0x8304,
    startragdoll = 0x82EA,
    getcorpseanim = 0x8305,
    playerforcedeathanim = 0x8306,
    startac130 = 0x8307,
    stopac130 = 0x8308,


    //Method_Player
    pingplayer = 0x80A7,
    buttonpressed = 0x80A8,
    sayall = 0x80A9,
    sayteam = 0x80AA,
    showscoreboard = 0x80AB,
    setspawnweapon = 0x80AC,
    dropitem = 0x80AD,
    dropscavengerbag = 0x80AE,
    finishplayerdamage = 0x80AF,
    suicide = 0x80B0,
    closeingamemenu = 0x80B1,
    player_iprintln = 0x80B2,
    player_iprintlnbold = 0x80B3,
    player_spawn = 0x80B4,
    setentertime = 0x80B5,
    cloneplayer = 0x80B6,
    istalking = 0x80B7,
    allowspectateteam = 0x80B8,
    getguid = 0x80B9,
    getxuid = 0x80BA,
    ishost = 0x80BB,
    getspectatingplayer = 0x80BC,
    predictstreampos = 0x80BD,
    updatescores = 0x80BE,
    updatedmscores = 0x80BF,
    setrank = 0x80C0,
    setcardtitle = 0x80C1,
    setcardicon = 0x80C2,
    setcardnameplate = 0x80C3,
    setcarddisplayslot = 0x80C4,
    kc_regweaponforfxremoval = 0x80C5,
    laststandrevive = 0x80C6,
    setspectatedefaults = 0x80C7,
    getthirdpersoncrosshairoffset = 0x80C8,
    disableweaponpickup = 0x80C9,
    enableweaponpickup = 0x80CA,
    isplayerstreaming = 0x80CB,
    issplitscreenplayer = 0x80CC,


    //Method_PlayerCommon
    issplitscreenplayerprimary = 0x80CD,
    getviewmodel = 0x80CE,
    fragbuttonpressed = 0x80CF,
    secondaryoffhandbuttonpressed = 0x80D0,
    getcurrentweaponclipammo = 0x80D1,
    setvelocity = 0x80D2,
    getplayerviewheight = 0x8309,
    getnormalizedmovement = 0x80D3,
    getnormalizedcameramovement = 0x80D4,
    giveweapon = 0x80D5,
    takeweapon = 0x80D6,
    takeallweapons = 0x80D7,
    getcurrentweapon = 0x80D8,
    getcurrentprimaryweapon = 0x80D9,
    getcurrentoffhand = 0x80DA,
    hasweapon = 0x80DB,
    switchtoweapon = 0x80DC,
    switchtoweaponimmediate = 0x80DD,
    switchtooffhand = 0x80DE,
    givestartammo = 0x80DF,
    givemaxammo = 0x80E0,
    getfractionstartammo = 0x80E1,
    getfractionmaxammo = 0x80E2,
    isdualwielding = 0x80E3,
    isreloading = 0x80E4,
    isswitchingweapon = 0x80E5,
    setorigin = 0x80E6,
    getvelocity = 0x80E7,
    setplayerangles = 0x80E8,
    getplayerangles = 0x80E9,
    usebuttonpressed = 0x80EA,
    attackbuttonpressed = 0x80EB,
    adsbuttonpressed = 0x80EC,
    meleebuttonpressed = 0x80ED,
    playerads = 0x80EE,
    isonground = 0x80EF,
    isusingturret = 0x80F0,
    setviewmodel = 0x80F1,
    setoffhandprimaryclass = 0x80F2,
    getoffhandprimaryclass = 0x80F3,
    setoffhandsecondaryclass = 0x80F4,
    getoffhandsecondaryclass = 0x80F5,
    beginlocationselection = 0x80F6,
    endlocationselection = 0x80F7,
    disableweapons = 0x80F8,
    enableweapons = 0x80F9,
    disableoffhandweapons = 0x80FA,
    enableoffhandweapons = 0x80FB,
    disableweaponswitch = 0x80FC,
    enableweaponswitch = 0x80FD,
    openpopupmenu = 0x80FE,
    openpopupmenunomouse = 0x80FF,
    closepopupmenu = 0x8100,
    openmenu = 0x8101,
    closemenu = 0x8102,
    freezecontrols = 0x8104,
    disableusability = 0x8105,
    enableusability = 0x8106,
    setwhizbyspreads = 0x8107,
    setwhizbyradii = 0x8108,
    setreverb = 0x8109,
    deactivatereverb = 0x810A,
    setvolmod = 0x810B,
    setchannelvolume = 0x810C,
    setchannelvolumes = 0x810D,
    deactivatechannelvolumes = 0x810E,
    playlocalsound = 0x810F,
    stoplocalsound = 0x8110,
    setweaponammoclip = 0x8111,
    setweaponammostock = 0x8112,
    getweaponammoclip = 0x8113,
    getweaponammostock = 0x8114,
    anyammoforweaponmodes = 0x8115,
    setclientdvar = 0x8116,
    setclientdvars = 0x8117,
    allowads = 0x8118,
    allowjump = 0x8119,
    allowsprint = 0x811A,
    setspreadoverride = 0x811B,
    resetspreadoverride = 0x811C,
    setaimspreadmovementscale = 0x811D,
    setactionslot = 0x811E,
    setviewkickscale = 0x811F,
    getviewkickscale = 0x8120,
    getweaponslistall = 0x8121,
    getweaponslistprimaries = 0x8122,
    getweaponslistoffhands = 0x8123,
    getweaponslistitems = 0x8124,
    getweaponslistexclusives = 0x8125,
    getweaponslist = 0x8126,
    canplayerplacesentry = 0x8127,
    canplayerplacetank = 0x8128,
    visionsetnakedforplayer = 0x8129,
    visionsetnightforplayer = 0x812A,
    visionsetmissilecamforplayer = 0x812B,
    visionsetthermalforplayer = 0x812C,
    visionsetpainforplayer = 0x812D,
    setblurforplayer = 0x812E,
    getplayerweaponmodel = 0x812F,
    getplayerknifemodel = 0x8130,
    updateplayermodelwithweapons = 0x8131,
    notifyonplayercommand = 0x8132,
    canmantle = 0x8133,
    forcemantle = 0x8134,
    ismantling = 0x8135,
    player_playfx = 0x8136,
    player_recoilscaleon = 0x8137,
    player_recoilscaleoff = 0x8138,
    weaponlockstart = 0x8139,
    weaponlockfinalize = 0x813A,
    weaponlockfree = 0x813B,
    weaponlocktargettooclose = 0x813C,
    weaponlocknoclearance = 0x813D,
    visionsyncwithplayer = 0x813E,
    showhudsplash = 0x813F,
    setperk = 0x8140,
    hasperk = 0x8141,
    clearperks = 0x8142,
    unsetperk = 0x8143,
    noclip = 0x8144,
    ufo = 0x8145,


    //Method_ScriptEnt
    moveto = 0x8146,
    movex = 0x8147,
    movey = 0x8148,
    movez = 0x8149,
    movegravity = 0x814A,
    moveslide = 0x814B,
    stopmoveslide = 0x814C,
    rotateto = 0x814D,
    rotatepitch = 0x814E,
    rotateyaw = 0x814F,
    rotateroll = 0x8150,
    addpitch = 0x8151,
    addyaw = 0x8152,
    addroll = 0x8153,
    vibrate = 0x8154,
    rotatevelocity = 0x8155,
    solid = 0x8156,
    notsolid = 0x8157,
    setcandamage = 0x8158,
    setcanradiusdamage = 0x8159,
    physicslaunchclient = 0x815A,
    physicslaunchserver = 0x815B,
    physicslaunchserveritem = 0x815C,
    clonebrushmodeltoscriptmodel = 0x815D,
    scriptmodelplayanim = 0x815E,
    scriptmodelclearanim = 0x815F,


    //Method_VehicleScript
    vehicle_teleport = 0x8160,
    attachpath = 0x8161,
    getattachpos = 0x8162,
    startpath = 0x8163,
    setswitchnode = 0x8164,
    setwaitspeed = 0x8165,
    vehicle_finishdamage = 0x8166,
    vehicle_setspeed = 0x8167,
    vehicle_setspeedimmediate = 0x8168,
    vehicle_rotateyaw = 0x8169,
    vehicle_getspeed = 0x816A,
    vehicle_getvelocity = 0x816B,
    vehicle_getbodyvelocity = 0x816C,
    vehicle_getsteering = 0x816D,
    vehicle_getthrottle = 0x816E,
    vehicle_turnengineoff = 0x816F,
    vehicle_turnengineon = 0x8170,
    getgoalspeedmph = 0x8171,
    setacceleration = 0x8172,
    setdeceleration = 0x8173,
    resumespeed = 0x8174,
    setyawspeed = 0x8175,
    setyawspeedbyname = 0x8176,
    setmaxpitchroll = 0x8177,
    setairresistance = 0x8178,
    setturningability = 0x8179,
    setjitterparams = 0x817A,
    sethoverparams = 0x817B,
    joltbody = 0x817C,
    freevehicle = 0x817D,
    getwheelsurface = 0x817E,
    getvehicleowner = 0x817F,
    setvehiclelookattext = 0x8180,
    setvehicleteam = 0x8181,
    setneargoalnotifydist = 0x8182,
    setvehgoalpos = 0x8183,
    setgoalyaw = 0x8184,
    cleargoalyaw = 0x8185,
    settargetyaw = 0x8186,
    cleartargetyaw = 0x8187,
    vehicle_helisetai = 0x8188,
    setturrettargetvec = 0x8189,
    setturrettargetent = 0x818A,
    clearturrettarget = 0x818B,
    vehicle_canturrettargetpoint = 0x818C,
    setlookatent = 0x818D,
    clearlookatent = 0x818E,
    setvehweapon = 0x818F,
    fireweapon = 0x8190,
    vehicleturretcontrolon = 0x8191,
    vehicleturretcontroloff = 0x8192,
    isturretready = 0x8193,
    vehicledriveto = 0x8194,
    vehicle_dospawn = 0x8195,
    vehicle_isphysveh = 0x8196,
    vehphys_crash = 0x8197,
    vehphys_launch = 0x8198,
    vehphys_disablecrashing = 0x8199,
    vehphys_enablecrashing = 0x819A,
    vehphys_setspeed = 0x819B,
    vehphys_setconveyorbelt = 0x819C,


    //Method_Helicopter
    Helicopter_freehelicopter = 0x819D,
    Helicopter_setdamagestage = 0x82F2,


    //Method_HudElem
    settext = 0x827D,
    clearalltextafterhudelem = 0x827E,
    setshader = 0x827F,
    settargetent = 0x8280,
    cleartargetent = 0x8281,
    settimer = 0x8282,
    settimerup = 0x8283,
    settimerstatic = 0x8284,
    settenthstimer = 0x8285,
    settenthstimerup = 0x8286,
    settenthstimerstatic = 0x8287,
    setclock = 0x8288,
    setclockup = 0x8289,
    setvalue = 0x828A,
    setwaypoint = 0x828B,
    setwaypointedgestyle_rotatingicon = 0x828C,
    setwaypointedgestyle_secondaryarrow = 0x828D,
    setwaypointiconoffscreenonly = 0x828E,
    fadeovertime = 0x828F,
    scaleovertime = 0x8290,
    moveovertime = 0x8291,
    reset = 0x8292,
    destroy = 0x8293,
    setpulsefx = 0x8294,
    setplayernamestring = 0x8295,
    changefontscaleovertim = 0x8296


    Fields Table
    Spoiler:

    //Client Fields
    name = 0x2D1,
    sessionteam = 0x2D2,
    sessionstate = 0x2D3,
    maxhealth = 0x2D4,
    score = 0x2D5,
    deaths = 0x2D6,
    statusicon = 0x2D7,
    headicon = 0x2D8,
    headiconteam = 0x2D9,
    kills = 0x2DB,
    assists = 0x2DC,
    hasradar = 0x2DD,
    isradarblocked = 0x2DE,
    radarstrength = 0x2DF,
    radarshowenemydirection = 0x2E0,
    radarmode = 0x2E1,
    forcespectatorclient = 0x2E2,
    killcamentity = 0x2E3,
    killcamentitylookat = 0x2E4,
    archivetime = 0x2E5,
    psoffsettime = 0x2E6,
    pers = 0x2E7,


    //Entity Fields
    code_classname = 0x2C3,
    classname = 0x2C4,
    origin = 0x2C5,
    model = 0x2C6,
    spawnflags = 0x2C7,
    target = 0x2C8,
    targetname = 0x2C9,
    count = 0x2CA,
    health = 0x2CB,
    dmg = 0x2CC,
    angles = 0x2CD,
    birthtime = 0x2CE,
    script_linkname = 0x2CF,
    slidevelocity = 0x2D0,


    //Vehicle Script Fields
    veh_speed = 0x2FF,
    veh_pathspeed = 0x300,
    veh_transmission = 0x301,
    veh_pathdir = 0x302,
    veh_pathtype = 0x303,
    veh_topspeed = 0x304,
    veh_brake = 0x305,
    veh_throttle = 0x306,


    //Hudelem Fields
    x = 0x2E8,
    y = 0x2E9,
    z = 0x2EA,
    fontscale = 0x2EB,
    font = 0x2EC,
    alignx = 0x2ED,
    aligny = 0x2EE,
    horzalign = 0x2EF,
    vertalign = 0x2F0,
    color = 0x2F1,
    alpha = 0x2F2,
    label = 0x2F3,
    sort = 0x2F4,
    foreground = 0x2F5,
    lowresbackground = 0x2F6,
    hidewhendead = 0x2F7,
    hidewheninmenu = 0x2F8,
    glowcolor = 0x2FA,
    glowalpha = 0x2FB,
    archived = 0x2FC,
    hidein3rdperson = 0x2FD,
    hudehwenindemo = 0x2FE,


    //Vehcile Node Fields
    veh_targetname = 0x2C9,
    veh_target = 0x2C8,
    veh_script_linkname = 0x2CF,
    script_noteworthy = 0x307,
    veh_origin = 0x2C5,
    veh_angles = 0x2CD,
    speed = 0x308,
    lookahead = 0x309




    I have included some examples within the source code (prx.cpp), now remember you have to keep everything CShark related (Game Script Functions etc) within the VM_NotifyHook calling anything outside of it will result in crashes, errors and it's just a pain in the ass. When I develop a way to do shit like that then I will also be sure to let everyone know!
    Any other information can be found on the links provided (Changelog, Features, Bugs, To Do etc)

    Still Not Sure What I'm Talking About?
    Basically this will let you call any GSC function, get/set fields (player.name, etc), custom notifies, get notify returns, make use of them.
    It's extremely useful if you know what you're doing and can be used to make some f*cking great modifications!

    Enjoy NGU Tiphat


    Great work man. I know you've been working on this for a while, great 1st release as GS Happy
  8. 08-05-2015, 02:46 PM
    Dacoco's Avatar
    Dacoco
    I void warranties.
    Dacoco's Avatar
    Dacoco
    I void warranties.
    2,119
    Posts
    71,354
    Reputation
    Jul 2012
    NextGenUpdate
    Originally Posted by Shark View Post
    Hello NGU, This will be my first release as a gaming squad member... be happy for me Sal
    Ok... now we got that out the way lets continue with the release.

    Basically over the last month or so I've been working on a way to call/get/set Game Script functions, fields, notifies etc and well after hours of testing, researching, reversing and having the right state of mind and encouragement from my fellow friends I have now managed to achieve a lot more then I thought I would.

    Seeing as I'm not really sure what else to say here, I guess I'll leave the github links to the source code so you can start using it right away.
    Now I'm yet to write up a documentation on how to use everything correctly so when I do that I'll be sure to throw it on this thread someone and let everyone know also do remember this is in BETA so if you have any questions, enquiries or issues feel free to report it on github (I think you can do that), or just post on the thread and I'll try my best to sort it out.

    Links
    - You must login or register to view this content.
    - You must login or register to view this content.

    Documentation
    - W.I.P, For Now I'll Add List of Functions Below.

    Function List

    Main Calls
    Main::Call<returnType>((functionName, params...)
    Main::String::Call<returnType>((functionName, string, params..)
    Main::Array:Call<returnType>(functionName, string, params...)


    Object Types (classnum)
    CT_ENTITY
    CT_HUDELEM
    CT_PATHNODE


    Object Calls (Entities, Huds, Pathnodes, etc)
    Object::Call<returnType>(functionName, entityNum, classnum, params...)
    Object::String::Call<returnType>(functionName, string, entityNum, classnum, params...)
    Object::Array::Call<returnType>(functionName, entityNum, classnum, params...)


    Field Calls
    Fields::getField<returnType>(fieldName, entityNum, classnum)
    Fields::setField<returnType>(fieldName, entityNum, classnum, params...)
    Fields::String::getField<returnType>(fieldName, string, entityNum, classnum)


    Notify Calls
    Notify(notifyString, entityNum, classnum, params...)
    OnNotify(notifyString, entityNum, paramcount)


    Function Table
    Spoiler:

    //Method_Function
    createprintchannel = 0x1,
    setprintchannel = 0x2,
    print = 0x3,
    println = 0x4,
    print3d = 0x5,
    line = 0x6,
    precacheturret = 0x7,
    getweaponarray = 0x8,
    spawnturret = 0x9,
    canspawnturret = 0xA,
    assert = 0xB,
    assertex = 0xC,
    assertmsg = 0xD,
    isdefined = 0xE,
    isstring = 0xF,
    setdvar = 0x10,
    setdynamicdvar = 0x11,
    setdvarifuninitialized = 0x12,
    setdevdvar = 0x13,
    setdevdvarifuninitialized = 0x14,
    getdvar = 0x15,
    getdvarint = 0x16,
    getdvarfloat = 0x17,
    getdvarvector = 0x18,
    gettime = 0x19,
    getentbynum = 0x1A,
    getweaponmodel = 0x1B,
    getweaponhidetags = 0x1C,
    getanimlength = 0x1D,
    animhasnotetrack = 0x1E,
    getnotetracktimes = 0x1F,
    spawn = 0x20,
    _spawn = 0x21,
    spawnloopsound = 0x22,
    bullettrace = 0x23,
    bullettracepassed = 0x24,
    sighttracepassed = 0x25,
    physicstrace = 0x26,
    playerphysicstrace = 0x27,
    getgroundposition = 0x28,
    getmovedelta = 0x29,
    getangledelta = 0x2A,
    getnorthyaw = 0x2B,
    setnorthyaw = 0x2C,
    setslowmotion = 0x2D,
    randomint = 0x2E,
    randomfloat = 0x2F,
    randomintrange = 0x30,
    randomfloatrange = 0x31,
    sin = 0x32,
    cos = 0x33,
    tan = 0x34,
    asin = 0x35,
    acos = 0x36,
    atan = 0x37,
    gsc_int = 0x38,
    gsc_float = 0x39,
    gsc_abs = 0x3A,
    min = 0x3B,
    max = 0x3C,
    floor = 0x3D,
    ceil = 0x3E,
    exp = 0x3F,
    log = 0x40,
    sqrt = 0x41,
    squared = 0x42,
    clamp = 0x43,
    angleclamp = 0x44,
    angleclamp180 = 0x45,
    vectorfromlinetopoint = 0x46,
    pointonsegmentnearesttopoint = 0x47,
    distance = 0x48,
    distance2d = 0x49,
    distancesquared = 0x4A,
    length = 0x4B,
    lengthsqured = 0x4C,
    closer = 0x4D,
    vectordot = 0x4E,
    vectornormalize = 0x4F,
    vectortoangles = 0x50,
    vectortoyaw = 0x51,
    vectorlerp = 0x52,
    anglestoup = 0x53,
    anglestoright = 0x54,
    anglestoforward = 0x55,
    combineangles = 0x56,
    transformmove = 0x57,
    issubstr = 0x58,
    isendstr = 0x59,
    getsubstr = 0x5A,
    tolower = 0x5B,
    gsc_strtok = 0x5C,
    stricmp = 0x5D,
    ambientplay = 0x5E,
    ambientstop = 0x5F,
    precachemodel = 0x60,
    precacheshellshock = 0x61,
    precacheitem = 0x62,
    precacheshader = 0x63,
    precachestring = 0x64,
    precachemenu = 0x65,
    precacherumble = 0x66,
    precachelocationselector = 0x67,
    precacheleaderboards = 0x68,
    precacheheadicon = 0xE9,
    unknown1 = 0x1C5,
    unknown2 = 0x1C6,
    loadfx = 0x69,
    playfx = 0x6A,
    playfxontag = 0x6B,
    stopfxontag = 0x6C,
    playloopedfx = 0x6D,
    spawnfx = 0x6E,
    triggerfx = 0x6F,
    playfxontagforclients = 0x70,
    physicsexplosionsphere = 0x71,
    physicsexplosioncylinder = 0x72,
    physicsjolt = 0x73,
    physicsjitter = 0x74,
    setexpfog = 0x75,
    isexplosivedamagemod = 0x76,
    radiusdamage = 0x77,
    setplayerignoreradiusdamage = 0x78,
    glassradiusdamage = 0x79,
    earthquake = 0x7A,
    getnumparts = 0x7B,
    getpartname = 0x7C,
    weaponfiretime = 0x7D,
    weaponclipsize = 0x7E,
    weaponisauto = 0x7F,
    weaponissemiauto = 0x80,
    weaponisboltaction = 0x81,
    weaponinheritsperks = 0x82,
    weaponburstcount = 0x83,
    weapontype = 0x84,
    weaponclass = 0x85,
    weaponinventorytype = 0x86,
    weaponstartammo = 0x87,
    weaponmaxammo = 0x88,
    weaponaltweaponname = 0x89,
    isweaponcliponly = 0x8A,
    isweapondetonationtimed = 0x8B,
    weaponhasthermalscope = 0x8C,
    getvehiclenode = 0x8D,
    getvehiclenodearray = 0x8E,
    getallvehiclenodes = 0x8F,
    getnumvehicles = 0x90,
    precachevehicle = 0x91,
    spawnvehicle = 0x92,
    vehicle_getarray = 0x93,
    vehicle_getspawnerarray = 0x94,
    playrumbleonposition = 0x95,
    playrumblelooponposition = 0x96,
    stopallrumbles = 0x97,
    soundexists = 0x98,
    openfile = 0x99,
    closefile = 0x9A,
    fprintln = 0x9B,
    fprintfields = 0x9C,
    freadln = 0x9D,
    fgetarg = 0x9E,
    setminimap = 0x9F,
    setthermalbodymaterial = 0xA0,
    getarraykeys = 0xA1,
    getfirstarraykey = 0xA2,
    getnextarraykey = 0xA3,
    sortbydistance = 0xA4,
    tablelookup = 0xA5,
    tablelookupbyrow = 0xA6,
    tablelookupistring = 0xA7,
    tablelookupistringbyrow = 0xA8,
    tablelookuprownum = 0xA9,
    getmissileowner = 0xAA,
    magicbullet = 0xAB,
    getweaponflashtagname = 0xAC,
    averagepoint = 0xAD,
    averagenormal = 0xAE,
    getglass = 0xAF,
    getglassarray = 0xB0,
    getglassorigin = 0xB1,
    isglassdestroyed = 0xB2,
    destroyglass = 0xB3,
    deleteglass = 0xB4,
    getentchannelscount = 0xB5,
    getentchannelname = 0xB6,
    objective_add = 0xB7,
    objective_delete = 0xB8,
    objective_state = 0xB9,
    objective_icon = 0xBA,
    objective_position = 0xBB,
    objective_current = 0xBC,
    objective_onentity = 0xBD,
    objective_team = 0xBE,
    objective_player = 0xBF,
    objective_playerteam = 0xC0,
    objective_playerenemyteam = 0xC1,
    iprintln = 0xC2,
    iprintlnbold = 0xC3,
    logstring_0 = 0xC4,
    getent = 0xC5,
    getentarray = 0xC6,
    spawnplane = 0xC7,
    spawnstruct = 0xC8,
    spawnhelicopter = 0xC9,
    isalive = 0xCA,
    isspawner = 0xCB,
    missile_createattractorent = 0xCC,
    missile_createattractororigin = 0xCD,
    missile_createrepulsorent = 0xCE,
    missile_createrepulsororigin = 0xCF,
    missile_deleteattractor = 0xD0,
    playsoundatpos = 0xD1,
    precachesound = 0x1C7,
    newhudelem = 0xD2,
    newclienthudelem = 0xD3,
    newteamhudelem = 0xD4,
    resettimeout = 0xD5,
    precachefxteamthermal = 0xD6,
    isplayer = 0xD7,
    isplayernumber = 0xD8,
    setsunlight = 0x191,
    resetsunlight = 0x192,
    setwinningplayer = 0xD9,
    setwinningteam = 0xDA,
    announcement = 0xDB,
    clientannouncement = 0xDC,
    getteamscore = 0xDD,
    setteamscore = 0xDE,
    setclientnamemode = 0xDF,
    updateclientnames = 0xE0,
    getteamplayersalive = 0xE1,
    logprint = 0xE2,
    worldentnumber = 0xE3,
    obituary = 0xE4,
    positionwouldtelefrag = 0xE5,
    canspawn = 0xE6,
    getstarttime = 0xE7,
    precachestatusicon = 0xE8,
    precacheminimapicon = 0xEA,
    precachempanim = 0xEB,
    map_restart = 0xEC,
    exitlevel = 0xED,
    addtestclient = 0xEE,
    makedvarserverinfo = 0xEF,
    setarchive = 0xF0,
    allclientsprint = 0xF1,
    clientprint = 0xF2,
    mapexists = 0xF3,
    isvalidgametype = 0xF4,
    matchend = 0xF5,
    setplayerteamrank = 0xF6,
    endparty = 0xF7,
    setteamradar = 0xF8,
    getteamradar = 0xF9,
    setteamradarstrength = 0xFA,
    getteamradarstrength = 0xFB,
    getuavstrengthmin = 0xFC,
    getuavstrengthmax = 0xFD,
    getuavstrengthlevelneutral = 0xFE,
    getuavstrengthlevelshowenemyfastsweep = 0xFF,
    getuavstrengthlevelshowenemydirectional = 0x100,
    blockteamradar = 0x101,
    unblockteamradar = 0x102,
    isteamradarblocked = 0x103,
    getassignedteam = 0x104,
    setmatchdata = 0x105,
    getmatchdata = 0x106,
    sendmatchdata = 0x107,
    clearmatchdata = 0x108,
    setmatchdatadef = 0x109,
    setmatchclientip = 0x10A,
    setmatchdataid = 0x10B,
    setclientmatchdata = 0x10C,
    getclientmatchdata = 0x10D,
    setclientmatchdatadef = 0x10E,
    sendclientmatchdata = 0x10F,
    getbuildversion = 0x110,
    getbuildnumber = 0x111,
    getsystemtime = 0x112,
    getmatchrulesdata = 0x113,
    isusingmatchrulesdata = 0x114,
    kick = 0x115,
    issplitscreen = 0x116,
    setmapcenter = 0x117,
    setgameendtime = 0x118,
    visionsetnaked = 0x119,
    visionsetnight = 0x11A,
    visionsetmissilecam = 0x11B,
    visionsetthermal = 0x11C,
    visionsetpain = 0x11D,
    endlobby = 0x11E,
    setac130ambience = 0x11F,
    getmapcustom = 0x120,
    updateskill = 0x121,
    spawnsighttrace = 0x122,
    incrementcounter = 0x123,
    getcountertotal = 0x124,


    //Method_Common
    attach = 0x8000,
    attachshieldmodel = 0x8001,
    detach = 0x8002,
    detachshieldmodel = 0x8003,
    moveshieldmodel = 0x8004,
    detachall = 0x8005,
    getattachsize = 0x8006,
    getattachmodelname = 0x8007,
    getattachtagname = 0x8008,
    getattachignorecollision = 0x8009,
    hidepart = 0x800A,
    hidepart_allinstances = 0x800B,
    hideallparts = 0x800C,
    showpart = 0x800D,
    showallparts = 0x800E,
    linkto = 0x800F,
    linktoblendtotag = 0x8010,
    unlink = 0x8011,
    islinked = 0x8012,
    enablelinkto = 0x8013,
    playerlinkto = 0x8014,
    playerlinktodelta = 0x8015,
    playerlinkweaponviewtodelta = 0x8016,
    playerlinktoabsolute = 0x8017,
    playerlinktoblend = 0x8018,
    playerlinkedoffsetenable = 0x8019,
    playerlinkedoffsetdisable = 0x801A,
    playerlinkedsetviewznear = 0x801B,
    playerlinkedsetusebaseangleforviewclamp = 0x801C,
    lerpviewangleclamp = 0x801D,
    setviewangleresistance = 0x801E,
    geteye = 0x801F,
    istouching = 0x8020,
    stoploopsound = 0x8021,
    stopsounds = 0x8022,
    playrumbleonentity = 0x8023,
    playrumblelooponentity = 0x8024,
    stoprumble = 0x8025,
    gsc_delete = 0x8026,
    setmodel = 0x8027,
    laseron = 0x8028,
    laseroff = 0x8029,
    laseraltviewon = 0x802A,
    laseraltviewoff = 0x802B,
    thermalvisionon = 0x802C,
    thermalvisionoff = 0x802D,
    thermaldrawenable = 0x82EF,
    thermaldrawdisable = 0x82F0,
    thermalvisionfofoverlayon = 0x802E,
    thermalvisionfofoverlayoff = 0x802F,
    autospotoverlayon = 0x8030,
    autospotoverlayoff = 0x8031,
    setcontents = 0x8032,
    makeusable = 0x8033,
    makeunusable = 0x8034,
    setcursorhint = 0x8035,
    sethintstring = 0x8036,
    forceusehinton = 0x8037,
    forceusehintoff = 0x8038,
    makesoft = 0x8039,
    makehard = 0x803A,
    willneverchange = 0x803B,
    startfiring = 0x803C,
    stopfiring = 0x803D,
    isfiringturret = 0x803E,
    startbarrelspin = 0x803F,
    stopbarrelspin = 0x8040,
    getbarrelspinrate = 0x8041,
    remotecontrolturret = 0x8042,
    remotecontrolturretoff = 0x8043,
    shootturret = 0x8044,
    getturretowner = 0x8045,
    setsentryowner = 0x8046,
    setsentrycarrier = 0x8047,
    setturretminimapvisible = 0x8048,
    settargetentity = 0x8049,
    snaptotargetentity = 0x804A,
    cleartargetentity = 0x804B,
    getturrettarget = 0x804C,
    setplayerspread = 0x804D,
    setaispread = 0x804E,
    setsuppressiontime = 0x804F,
    setconvergencetime = 0x8050,
    setconvergenceheightpercent = 0x8051,
    setturretteam = 0x8052,
    maketurretsolid = 0x8053,
    maketurretoperable = 0x8054,
    maketurretinoperable = 0x8055,
    setturretaccuracy = 0x8056,
    setrightarc = 0x8057,
    setleftarc = 0x8058,
    settoparc = 0x8059,
    setbottomarc = 0x805A,
    setautorotationdelay = 0x805B,
    setdefaultdroppitch = 0x805C,
    restoredefaultdroppitch = 0x805D,
    turretfiredisable = 0x805E,
    turretfireenable = 0x805F,
    setturretmodechangewait = 0x8060,
    usetriggerrequirelookat = 0x8061,
    getstance = 0x8062,
    setstance = 0x8063,
    itemweaponsetammo = 0x8064,
    getammocount = 0x8065,
    gettagorigin = 0x8066,
    gettagangles = 0x8067,
    shellshock = 0x8068,
    stunplayer = 0x8069,
    stopshellshock = 0x806A,
    fadeoutshellshock = 0x806B,
    setdepthoffield = 0x806C,
    setviewmodeldepthoffield = 0x806D,
    setmotionblurmovescale = 0x806E,
    setmotionblurturnscale = 0x806F,
    setmotionblurzoomscale = 0x8070,
    viewkick = 0x8071,
    localtoworldcoords = 0x8072,
    getentitynumber = 0x8073,
    getentityvelocity = 0x8074,
    enablegrenadetouchdamage = 0x8075,
    disablegrenadetouchdamage = 0x8076,
    enableaimassist = 0x8077,
    disableaimassist = 0x8078,
    playerradiusdamage = 0x8079,
    detonate = 0x807A,
    damageconetrace = 0x807B,
    sightconetrace = 0x807C,
    missile_settargetent = 0x807D,
    missile_settargetpos = 0x807E,
    missile_cleartarget = 0x807F,
    missile_setflightmodedirect = 0x8080,
    missile_setflightmodetop = 0x8081,
    getlightintensity = 0x8082,
    setlightintensity = 0x8083,
    isragdoll = 0x8084,
    setmovespeedscale = 0x8085,
    cameralinkto = 0x8086,
    cameraunlink = 0x8087,
    controlslinkto = 0x8088,
    controlsunlink = 0x8089,
    makevehiclesolidcapsule = 0x808A,
    makevehiclesolidsphere = 0x808B,
    remotecontrolvehicle = 0x808D,
    remotecontrolvehicleoff = 0x808E,
    isfiringvehicleturret = 0x808F,
    drivevehicleandcontrolturret = 0x8090,
    drivevehicleandcontrolturretoff = 0x8091,
    getplayersetting = 0x8092,
    getlocalplayerprofiledata = 0x8093,
    setlocalplayerprofiledata = 0x8094,
    remotecamerasoundscapeon = 0x8095,
    remotecamerasoundscapeoff = 0x8096,
    radarjamon = 0x8097,
    radarjamoff = 0x8098,
    setmotiontrackervisible = 0x8099,
    getmotiontrackervisible = 0x809A,
    worldpointinreticle_circle = 0x809B,
    getpointinbounds = 0x809C,
    transfermarkstonewscriptmodel = 0x809D,
    setwatersheeting = 0x809E,
    setweaponhudiconoverride = 0x809F,
    getweaponhudiconoverride = 0x80A0,
    setempjammed = 0x80A1,
    playersetexpfog = 0x80A2,
    isitemunlocked = 0x80A3,
    getplayerdata = 0x80A4,
    setplayerdata = 0x80A5,
    trackerupdate = 0x80A6,
    getorigin = 0x82A0,
    useby = 0x82A4,
    playsound = 0x82A5,
    playsoundasmaster = 0x82AF,
    playsoundtoteam = 0x82F3,
    playsoundtoplayer = 0x82F4,
    playloopsound = 0x82B0,
    getnormalhealth = 0x82B5,
    setnormalhealth = 0x82B6,
    show = 0x82B9,
    hide = 0x82BA,
    playerhide = 0x82F5,
    showtoplayer = 0x82F6,
    enableplayeruse = 0x82F7,
    disableplayeruse = 0x82F8,
    setscriptmoverinkillcam = 0x830A,
    makescrambler = 0x82F9,
    makeportableradar = 0x82FA,
    maketrophysystem = 0x82FB,
    setmode = 0x82CA,
    getmode = 0x82CB,
    placespawnpoint = 0x82FC,
    setteamfortrigger = 0x82FD,
    clientclaimtrigger = 0x82FE,
    clientreleasetrigger = 0x82FF,
    releaseclaimedtrigger = 0x8300,
    isusingonlinedataoffline = 0x8301,
    getrestedtime = 0x8302,
    sendleaderboards = 0x8303,
    logstring = 0x82EC,
    isonladder = 0x8304,
    startragdoll = 0x82EA,
    getcorpseanim = 0x8305,
    playerforcedeathanim = 0x8306,
    startac130 = 0x8307,
    stopac130 = 0x8308,


    //Method_Player
    pingplayer = 0x80A7,
    buttonpressed = 0x80A8,
    sayall = 0x80A9,
    sayteam = 0x80AA,
    showscoreboard = 0x80AB,
    setspawnweapon = 0x80AC,
    dropitem = 0x80AD,
    dropscavengerbag = 0x80AE,
    finishplayerdamage = 0x80AF,
    suicide = 0x80B0,
    closeingamemenu = 0x80B1,
    player_iprintln = 0x80B2,
    player_iprintlnbold = 0x80B3,
    player_spawn = 0x80B4,
    setentertime = 0x80B5,
    cloneplayer = 0x80B6,
    istalking = 0x80B7,
    allowspectateteam = 0x80B8,
    getguid = 0x80B9,
    getxuid = 0x80BA,
    ishost = 0x80BB,
    getspectatingplayer = 0x80BC,
    predictstreampos = 0x80BD,
    updatescores = 0x80BE,
    updatedmscores = 0x80BF,
    setrank = 0x80C0,
    setcardtitle = 0x80C1,
    setcardicon = 0x80C2,
    setcardnameplate = 0x80C3,
    setcarddisplayslot = 0x80C4,
    kc_regweaponforfxremoval = 0x80C5,
    laststandrevive = 0x80C6,
    setspectatedefaults = 0x80C7,
    getthirdpersoncrosshairoffset = 0x80C8,
    disableweaponpickup = 0x80C9,
    enableweaponpickup = 0x80CA,
    isplayerstreaming = 0x80CB,
    issplitscreenplayer = 0x80CC,


    //Method_PlayerCommon
    issplitscreenplayerprimary = 0x80CD,
    getviewmodel = 0x80CE,
    fragbuttonpressed = 0x80CF,
    secondaryoffhandbuttonpressed = 0x80D0,
    getcurrentweaponclipammo = 0x80D1,
    setvelocity = 0x80D2,
    getplayerviewheight = 0x8309,
    getnormalizedmovement = 0x80D3,
    getnormalizedcameramovement = 0x80D4,
    giveweapon = 0x80D5,
    takeweapon = 0x80D6,
    takeallweapons = 0x80D7,
    getcurrentweapon = 0x80D8,
    getcurrentprimaryweapon = 0x80D9,
    getcurrentoffhand = 0x80DA,
    hasweapon = 0x80DB,
    switchtoweapon = 0x80DC,
    switchtoweaponimmediate = 0x80DD,
    switchtooffhand = 0x80DE,
    givestartammo = 0x80DF,
    givemaxammo = 0x80E0,
    getfractionstartammo = 0x80E1,
    getfractionmaxammo = 0x80E2,
    isdualwielding = 0x80E3,
    isreloading = 0x80E4,
    isswitchingweapon = 0x80E5,
    setorigin = 0x80E6,
    getvelocity = 0x80E7,
    setplayerangles = 0x80E8,
    getplayerangles = 0x80E9,
    usebuttonpressed = 0x80EA,
    attackbuttonpressed = 0x80EB,
    adsbuttonpressed = 0x80EC,
    meleebuttonpressed = 0x80ED,
    playerads = 0x80EE,
    isonground = 0x80EF,
    isusingturret = 0x80F0,
    setviewmodel = 0x80F1,
    setoffhandprimaryclass = 0x80F2,
    getoffhandprimaryclass = 0x80F3,
    setoffhandsecondaryclass = 0x80F4,
    getoffhandsecondaryclass = 0x80F5,
    beginlocationselection = 0x80F6,
    endlocationselection = 0x80F7,
    disableweapons = 0x80F8,
    enableweapons = 0x80F9,
    disableoffhandweapons = 0x80FA,
    enableoffhandweapons = 0x80FB,
    disableweaponswitch = 0x80FC,
    enableweaponswitch = 0x80FD,
    openpopupmenu = 0x80FE,
    openpopupmenunomouse = 0x80FF,
    closepopupmenu = 0x8100,
    openmenu = 0x8101,
    closemenu = 0x8102,
    freezecontrols = 0x8104,
    disableusability = 0x8105,
    enableusability = 0x8106,
    setwhizbyspreads = 0x8107,
    setwhizbyradii = 0x8108,
    setreverb = 0x8109,
    deactivatereverb = 0x810A,
    setvolmod = 0x810B,
    setchannelvolume = 0x810C,
    setchannelvolumes = 0x810D,
    deactivatechannelvolumes = 0x810E,
    playlocalsound = 0x810F,
    stoplocalsound = 0x8110,
    setweaponammoclip = 0x8111,
    setweaponammostock = 0x8112,
    getweaponammoclip = 0x8113,
    getweaponammostock = 0x8114,
    anyammoforweaponmodes = 0x8115,
    setclientdvar = 0x8116,
    setclientdvars = 0x8117,
    allowads = 0x8118,
    allowjump = 0x8119,
    allowsprint = 0x811A,
    setspreadoverride = 0x811B,
    resetspreadoverride = 0x811C,
    setaimspreadmovementscale = 0x811D,
    setactionslot = 0x811E,
    setviewkickscale = 0x811F,
    getviewkickscale = 0x8120,
    getweaponslistall = 0x8121,
    getweaponslistprimaries = 0x8122,
    getweaponslistoffhands = 0x8123,
    getweaponslistitems = 0x8124,
    getweaponslistexclusives = 0x8125,
    getweaponslist = 0x8126,
    canplayerplacesentry = 0x8127,
    canplayerplacetank = 0x8128,
    visionsetnakedforplayer = 0x8129,
    visionsetnightforplayer = 0x812A,
    visionsetmissilecamforplayer = 0x812B,
    visionsetthermalforplayer = 0x812C,
    visionsetpainforplayer = 0x812D,
    setblurforplayer = 0x812E,
    getplayerweaponmodel = 0x812F,
    getplayerknifemodel = 0x8130,
    updateplayermodelwithweapons = 0x8131,
    notifyonplayercommand = 0x8132,
    canmantle = 0x8133,
    forcemantle = 0x8134,
    ismantling = 0x8135,
    player_playfx = 0x8136,
    player_recoilscaleon = 0x8137,
    player_recoilscaleoff = 0x8138,
    weaponlockstart = 0x8139,
    weaponlockfinalize = 0x813A,
    weaponlockfree = 0x813B,
    weaponlocktargettooclose = 0x813C,
    weaponlocknoclearance = 0x813D,
    visionsyncwithplayer = 0x813E,
    showhudsplash = 0x813F,
    setperk = 0x8140,
    hasperk = 0x8141,
    clearperks = 0x8142,
    unsetperk = 0x8143,
    noclip = 0x8144,
    ufo = 0x8145,


    //Method_ScriptEnt
    moveto = 0x8146,
    movex = 0x8147,
    movey = 0x8148,
    movez = 0x8149,
    movegravity = 0x814A,
    moveslide = 0x814B,
    stopmoveslide = 0x814C,
    rotateto = 0x814D,
    rotatepitch = 0x814E,
    rotateyaw = 0x814F,
    rotateroll = 0x8150,
    addpitch = 0x8151,
    addyaw = 0x8152,
    addroll = 0x8153,
    vibrate = 0x8154,
    rotatevelocity = 0x8155,
    solid = 0x8156,
    notsolid = 0x8157,
    setcandamage = 0x8158,
    setcanradiusdamage = 0x8159,
    physicslaunchclient = 0x815A,
    physicslaunchserver = 0x815B,
    physicslaunchserveritem = 0x815C,
    clonebrushmodeltoscriptmodel = 0x815D,
    scriptmodelplayanim = 0x815E,
    scriptmodelclearanim = 0x815F,


    //Method_VehicleScript
    vehicle_teleport = 0x8160,
    attachpath = 0x8161,
    getattachpos = 0x8162,
    startpath = 0x8163,
    setswitchnode = 0x8164,
    setwaitspeed = 0x8165,
    vehicle_finishdamage = 0x8166,
    vehicle_setspeed = 0x8167,
    vehicle_setspeedimmediate = 0x8168,
    vehicle_rotateyaw = 0x8169,
    vehicle_getspeed = 0x816A,
    vehicle_getvelocity = 0x816B,
    vehicle_getbodyvelocity = 0x816C,
    vehicle_getsteering = 0x816D,
    vehicle_getthrottle = 0x816E,
    vehicle_turnengineoff = 0x816F,
    vehicle_turnengineon = 0x8170,
    getgoalspeedmph = 0x8171,
    setacceleration = 0x8172,
    setdeceleration = 0x8173,
    resumespeed = 0x8174,
    setyawspeed = 0x8175,
    setyawspeedbyname = 0x8176,
    setmaxpitchroll = 0x8177,
    setairresistance = 0x8178,
    setturningability = 0x8179,
    setjitterparams = 0x817A,
    sethoverparams = 0x817B,
    joltbody = 0x817C,
    freevehicle = 0x817D,
    getwheelsurface = 0x817E,
    getvehicleowner = 0x817F,
    setvehiclelookattext = 0x8180,
    setvehicleteam = 0x8181,
    setneargoalnotifydist = 0x8182,
    setvehgoalpos = 0x8183,
    setgoalyaw = 0x8184,
    cleargoalyaw = 0x8185,
    settargetyaw = 0x8186,
    cleartargetyaw = 0x8187,
    vehicle_helisetai = 0x8188,
    setturrettargetvec = 0x8189,
    setturrettargetent = 0x818A,
    clearturrettarget = 0x818B,
    vehicle_canturrettargetpoint = 0x818C,
    setlookatent = 0x818D,
    clearlookatent = 0x818E,
    setvehweapon = 0x818F,
    fireweapon = 0x8190,
    vehicleturretcontrolon = 0x8191,
    vehicleturretcontroloff = 0x8192,
    isturretready = 0x8193,
    vehicledriveto = 0x8194,
    vehicle_dospawn = 0x8195,
    vehicle_isphysveh = 0x8196,
    vehphys_crash = 0x8197,
    vehphys_launch = 0x8198,
    vehphys_disablecrashing = 0x8199,
    vehphys_enablecrashing = 0x819A,
    vehphys_setspeed = 0x819B,
    vehphys_setconveyorbelt = 0x819C,


    //Method_Helicopter
    Helicopter_freehelicopter = 0x819D,
    Helicopter_setdamagestage = 0x82F2,


    //Method_HudElem
    settext = 0x827D,
    clearalltextafterhudelem = 0x827E,
    setshader = 0x827F,
    settargetent = 0x8280,
    cleartargetent = 0x8281,
    settimer = 0x8282,
    settimerup = 0x8283,
    settimerstatic = 0x8284,
    settenthstimer = 0x8285,
    settenthstimerup = 0x8286,
    settenthstimerstatic = 0x8287,
    setclock = 0x8288,
    setclockup = 0x8289,
    setvalue = 0x828A,
    setwaypoint = 0x828B,
    setwaypointedgestyle_rotatingicon = 0x828C,
    setwaypointedgestyle_secondaryarrow = 0x828D,
    setwaypointiconoffscreenonly = 0x828E,
    fadeovertime = 0x828F,
    scaleovertime = 0x8290,
    moveovertime = 0x8291,
    reset = 0x8292,
    destroy = 0x8293,
    setpulsefx = 0x8294,
    setplayernamestring = 0x8295,
    changefontscaleovertim = 0x8296


    Fields Table
    Spoiler:

    //Client Fields
    name = 0x2D1,
    sessionteam = 0x2D2,
    sessionstate = 0x2D3,
    maxhealth = 0x2D4,
    score = 0x2D5,
    deaths = 0x2D6,
    statusicon = 0x2D7,
    headicon = 0x2D8,
    headiconteam = 0x2D9,
    kills = 0x2DB,
    assists = 0x2DC,
    hasradar = 0x2DD,
    isradarblocked = 0x2DE,
    radarstrength = 0x2DF,
    radarshowenemydirection = 0x2E0,
    radarmode = 0x2E1,
    forcespectatorclient = 0x2E2,
    killcamentity = 0x2E3,
    killcamentitylookat = 0x2E4,
    archivetime = 0x2E5,
    psoffsettime = 0x2E6,
    pers = 0x2E7,


    //Entity Fields
    code_classname = 0x2C3,
    classname = 0x2C4,
    origin = 0x2C5,
    model = 0x2C6,
    spawnflags = 0x2C7,
    target = 0x2C8,
    targetname = 0x2C9,
    count = 0x2CA,
    health = 0x2CB,
    dmg = 0x2CC,
    angles = 0x2CD,
    birthtime = 0x2CE,
    script_linkname = 0x2CF,
    slidevelocity = 0x2D0,


    //Vehicle Script Fields
    veh_speed = 0x2FF,
    veh_pathspeed = 0x300,
    veh_transmission = 0x301,
    veh_pathdir = 0x302,
    veh_pathtype = 0x303,
    veh_topspeed = 0x304,
    veh_brake = 0x305,
    veh_throttle = 0x306,


    //Hudelem Fields
    x = 0x2E8,
    y = 0x2E9,
    z = 0x2EA,
    fontscale = 0x2EB,
    font = 0x2EC,
    alignx = 0x2ED,
    aligny = 0x2EE,
    horzalign = 0x2EF,
    vertalign = 0x2F0,
    color = 0x2F1,
    alpha = 0x2F2,
    label = 0x2F3,
    sort = 0x2F4,
    foreground = 0x2F5,
    lowresbackground = 0x2F6,
    hidewhendead = 0x2F7,
    hidewheninmenu = 0x2F8,
    glowcolor = 0x2FA,
    glowalpha = 0x2FB,
    archived = 0x2FC,
    hidein3rdperson = 0x2FD,
    hudehwenindemo = 0x2FE,


    //Vehcile Node Fields
    veh_targetname = 0x2C9,
    veh_target = 0x2C8,
    veh_script_linkname = 0x2CF,
    script_noteworthy = 0x307,
    veh_origin = 0x2C5,
    veh_angles = 0x2CD,
    speed = 0x308,
    lookahead = 0x309




    I have included some examples within the source code (prx.cpp), now remember you have to keep everything CShark related (Game Script Functions etc) within the VM_NotifyHook calling anything outside of it will result in crashes, errors and it's just a pain in the ass. When I develop a way to do shit like that then I will also be sure to let everyone know!
    Any other information can be found on the links provided (Changelog, Features, Bugs, To Do etc)

    Still Not Sure What I'm Talking About?
    Basically this will let you call any GSC function, get/set fields (player.name, etc), custom notifies, get notify returns, make use of them.
    It's extremely useful if you know what you're doing and can be used to make some f*cking great modifications!

    Enjoy NGU Tiphat


    Fake and gay just like your gsc scripting thread
  9. 08-05-2015, 04:33 PM
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    For anyone wanting to give this a go i would at least understand somewhat of how the scripting works as with this u can't "really" call every GSC in the game scripts, ull have to rewrite stuff off other stuff to do thing right, so just because this is what is it don't mean u can do 100% GSC as simple as that for the noobys that will be wondering :p
  10. The Following 2 Users Say Thank You to SC58 For This Useful Post:

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  11. 08-05-2015, 06:57 PM
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    Originally Posted by Kas View Post
    Great work man. I know you've been working on this for a while, great 1st release as GS Happy


    You literally just c&p'd my comment u fgt
  12. 08-05-2015, 07:03 PM
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    Originally Posted by Guwop View Post
    You literally just c&p'd my comment u fgt


    Oh shit, I didn't even realize lol tears delete it if you like.
  13. 08-05-2015, 07:45 PM
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    Cshark lol the name makes me laugh.. Anyways Great release Shark!