THREAD: Sword art Online Lost Song: Project Lost Song [RTM Application] -> Update 1.04 [+SRC]
  1. 08-08-2015, 08:23 PM
    Chen Madhala's Avatar
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    Sword art Online Lost Song: Project Lost Song [RTM Application] -> Update 1.04 + Source Code [C#]

    Konichiwa Minna
    I started making this after i completed the game and it's pretty fun to play with
    So here it is:
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    [Application Located At: Project Lost Song 1.04 - SAO RTM Tool (CCAPI & TMAPI).rar\SAOLostSong State Tool\bin\Debug]

    Old Updates:
    Spoiler:

    1.03:
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    Virus Scan [A scan that shows if the file/folder contains virus or other "bad" files]: You must login or register to view this content. -> 0 / 55 CLEAN!
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    [Application Located At: Project Lost Song 1.03 - SAO RTM Tool (CCAPI & TMAPI).rar\SAOLostSong State Tool\bin\Debug]

    Changelog [1.04]:
    Spoiler:

    ~New character: Black Lotus (Kuroyukihime from Accel World)
    ~Added party members checker (Apparently you need to go to the battlefield for it to refresh)
    ~Small improvements = Check if attached/Check if correct game/Check if the application iself already connected to the game.


    Must contains the following files in the same folder:
    Project Lost Song.exe
    SAO.dll
    sword_art_online_lost_song_details

    If you dont have the game you can download it for free from here: You must login or register to view this content.
    Video of the game:
    Spoiler:

    [/SIZE]

    If you guys need any help with how to get the tool work and etc, just hit me up on private message or quote
    Sayonara Smile
    [/Center]
    Last edited by Chen Madhala ; 10-21-2015 at 11:57 AM. Reason: Updated to 1.04

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  3. 08-08-2015, 11:51 PM
    John's Avatar
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    I've never heard of this game before, but glad to see you here!
  4. 08-09-2015, 06:59 AM
    Chen Madhala's Avatar
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    Originally Posted by John View Post
    I've never heard of this game before, but glad to see you here!


    It's pretty fun anime game
  5. 08-09-2015, 10:10 PM
    xxazn_starxx's Avatar
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    The link is dead to the game can u please reload or tell me where to find it because I have the jap version with no subs and it's updated to 1.06
  6. 08-10-2015, 05:22 PM
    Chris's Avatar
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    Damn Mango... this is epic.
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  8. 08-10-2015, 05:29 PM
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    Originally Posted by Chen View Post
    ~snip~


    Haven't heard about the game, but looks good Happy
    Glad to see you're posting again Mango Smile
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  10. 08-11-2015, 08:25 PM
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    Originally Posted by Joren View Post
    Haven't heard about the game, but looks good Happy
    Glad to see you're posting again Mango Smile


    Similar to 30000000's range of arranged bytes for most anime games that are made straight from a .CPK (like naruto) nice Job on the tool!

    To joren: nasty pony
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  12. 08-14-2015, 12:56 PM
    Chen Madhala's Avatar
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    Originally Posted by Kronoaxis View Post
    Similar to 30000000's range of arranged bytes for most anime games that are made straight from a .CPK (like naruto) nice Job on the tool!

    To joren: nasty pony


    Anime games are the most fun ones Cool Man (aka Tustin)
  13. 09-16-2015, 02:07 PM
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    This is very nice, what about a "Max material" option and weapon option ?
  14. 09-19-2015, 04:28 PM
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    Originally Posted by luisinhofer View Post
    This is very nice, what about a "Max material" option and weapon option ?


    Hmm weapon and materials are a pain in the ass because
    Sometimes the game store's the materials in different zone's
    What i mean let's say now the "Bone Spike" is now store in the address 0x100, the next time you play it can be in 0x200
    It's possible to make this work, but it's really a pain in the ass

    If you know how to use debugger and know what addresses are you can look for them here: 0x34246000 - 0x34250000, that's the materials zone.
    And that's their id's:

    Bone Spike = 3979070794 (ED 2B CD 4A)
    Mlthra = 983654400 (3A A1 60 00)
    Pure Steel = 3568238892 (D4 AF 01 2C)
    Evil Eye = 52800614 (03 25 AC 66)
    Njordium = 3393080409 (CA 3E 4C 59)
    Bragillite = 3126114518 (BA 54 B8 D6)
    Electrum = 2745708986 (A3 A8 31 BA)
    Dragon Crystal = 1302745238 (4D A6 50 96)
    Mlthra = 983654400 (3A A1 60 00)
    Orichaicum 1870599144 (6F 7F 13 ECool Man (aka Tustin)
    Frostite = 2782930873 (A5 E0 27 B9)
    Alvinium = 1832496561 (6D 39 AD B1)
    Vicious Claw = 2586639836 (9A 2C FD DC)
    Forsetium = 1396121059 (53 37 1D E3)
    Gnlpahellr Ore = 3174661327 (BD 39 7C CF)
    Solite = 578304886 (22 78 3B 76)
    White Cloth = 3542449432 (D3 25 7D 1Cool Man (aka Tustin)
    Marrow = 1244408994 (4A 2C 2C A2)
    White Feather = 2739898775 (A3 4F 89 97)
    Serpent's Tail = 1026235444 (3D 2B 1C 34)
    Sultrie = 607137141 (24 30 2D 75)
    Black yggdrasil rock = 1036821529 (3D CC A4 19)
    Lunanium = 1986273961 (76 64 22 A9)
    Odinium = 2753711502 (A4 22 4D 8E)
    Dverglite = 3170572024 (BC FB 16 FCool Man (aka Tustin)
    Iron sand = 1828439942 (6C FB C7 86)
    Hot mud = 294400963 (11 8C 33 C3)
    Anemodium = 996346423 (3B 63 0A 37)
    Hihiro = 156592309 (09 55 68 B5)
    Wellgunium = 273570292 (10 4E 59 F4)
    Teranium = 1594871603 (5F 0F CF 33)
    Woglite = 1175780978 (46 14 FE 72)
    Divine Crystal = 1948425456 (74 22 9C F0)

    Offset + 5 = (0 - Have, 1 - Dont Have)
    Offset - 6 = ID (4 Bytes UInt32)

    Max Value must be 999 (Int16) Otherwise it will not work
    Min Value = 1, 0 will disable it